Ratings and Reviews by lkdc

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Counterfeit Monkey, by Emily Short
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The Act of Misdirection, by Callico Harrison
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A Beauty Cold and Austere, by Mike Spivey

11 of 11 people found the following review helpful:
A good attempt, December 2, 2017
by lkdc

"A Beauty Cold and Austere" takes its player though a tour of freshman-level mathematics, from the basics of combinatorics to touch the beginnings of cardinal numbers. If unfamiliar with the relevant concepts, this game might take a while to complete, but if you know the math then you shouldn't have much difficulty. The puzzles were tasteful and well-designed, though I had a little difficulty determining which puzzles had already been solved and which had not. I have one complaint about some of the puzzles, such as the Hotel puzzle, which used character knowledge instead of player knowledge. This felt jarring - like I had been robbed of some agency - since I knew the answer but I had to find a way to force the player-character to figure out the answer for himself.

As for the main point of this review: I think this game falls short of its eponymous cold beauty. All of the math is at the high-school or freshman level. This isn't the problem - it's a positive, since it makes the game accessible. The issue is that it emphasizes the same ugly parts of math that are taught in these classes: matrix algebra, trigonometry, calculus. At one point the player is even asked something along the lines of "What's the third important topic in calculus after the limit and the integral?" But the limit, integral, and (Spoiler - click to show)derivative are hardly conceptually interesting together. The only relation between them is that a calculus class would allocate each of 3 sections to them.

These aren't the beautiful parts of mathematics. They are the ugly results of condensing math into something useful which can be applied to introductory physics. I felt like I had entered a world not of mathematics but of math class.

I want to qualify these feelings because they're a bit too harsh. I really did like the game despite its shortcomings, and I think it's worth playing and thinking about. This game sets high expectations from the very start, and though I think it fails to reach them, it remains an enjoyable and provoking experience.

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The Moonlit Tower, by Yoon Ha Lee
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Eat Me, by Chandler Groover
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Ad Verbum, by Nick Montfort
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The Wizard Sniffer, by Buster Hudson
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Staring at a Single Face Forever, by Spanglypants McFuckyou
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Her Majesty's Trolley Problem, by Buster Hudson
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Aotearoa, by Matt Wigdahl
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Floatpoint, by Emily Short
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Metamorphoses, by Emily Short
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A Bear's Night Out, by David Dyte
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All Things Devours, by half sick of shadows

3 of 3 people found the following review helpful:
Excellent puzzle, March 12, 2017
by lkdc

This game is one of the best I have ever played. I wish the ending were a little more satisfying, but as for the gameplay, I thought it was flawless. My only wish is that I should have had much less time before the guard came back, so that I would have been forced to tighten up the timing a little more! As it was my optimizations turned out to be a little unnecessary.

Edit: I just discovered the challenge version (type "challenge" on the first move). This is exactly what I wanted when I wrote the above! An excellent game, in all regards.

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The Recruit, by Mike Sousa
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Ka, by Dan Efran
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Mrs. Pepper's Nasty Secret, by Jim Aikin and Eric Eve
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What Fuwa Bansaku Found, by Chandler Groover
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Leap Time, by Sarah Morayati
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The Northnorth Passage., by Caleb Wilson (as Snowball Ice)
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I Palindrome I, by Nick Montfort
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Wastes, by Nick Montfort
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Byzantine Perspective, by Lea Albaugh
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Bronze, by Emily Short
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Escape From Santaland, by Jason Ermer
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The Meteor, the Stone and a Long Glass of Sherbet, by Graham Nelson (as Angela M. Horns)
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Coming Out Simulator 2014, by Nicky Case
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Cold Iron, by Andrew Plotkin (as Lyman Clive Charles)
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Suveh Nux, by David Fisher
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Inhumane, by Andrew Plotkin
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The Matter of the Monster, by Andrew Plotkin
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Donkey Kong, by Andrew Plotkin
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Hunter, in Darkness, by Andrew Plotkin
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The Ebb and Flow of the Tide, by Peter Nepstad
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Fine-Tuned, by Dennis Jerz
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Sting of the Wasp, by Jason Devlin
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Photopia, by Adam Cadre
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Gourmet, by Aaron A. Reed and Chad Barb
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Guess the Verb!, by Leonard Richardson
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Dinner with Andre, by Liza Daly
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Arrival, or Attack of the B-Movie Clichés, by Stephen Granade
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Adventurer's Consumer Guide, by Øyvind Thorsby
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Rover's Day Out, by Jack Welch and Ben Collins-Sussman
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Gun Mute, by C.E.J. Pacian
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Babel, by Ian Finley
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Delusions, by C. E. Forman
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Worlds Apart, by Suzanne Britton
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Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
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Snack Time!, by Hardy the Bulldog and Renee Choba
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Bellclap, by Tommy Herbert
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Bad Machine, by Dan Shiovitz
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Toby's Nose, by Chandler Groover
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My Evil Twin, by Carl Muckenhoupt
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Six, by Wade Clarke
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Fail-Safe, by Jon Ingold
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The Gostak, by Carl Muckenhoupt
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Rematch, by Andrew D. Pontious
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Episode in the Life of an Artist, by Peter Eastman
Bad final puzzle, January 31, 2017
by lkdc

This was a somewhat enjoyable short game, but the last puzzle had a serious bug that made me spend a while wandering aimlessly: (Spoiler - click to show)"switch switch" will turn the switch on without triggering the lights. You need the correct phrasing, "turn on switch"

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Dinner Bell, by Jenni Polodna
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Lost Pig, by Admiral Jota
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Violet, by Jeremy Freese
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Shade, by Andrew Plotkin
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9:05, by Adam Cadre
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Raising the Flag on Mount Yo Momma, by Juhana Leinonen
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Cheater, by Wesley Osam
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Pick Up The Phone Booth And Die, by Rob Noyes
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Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short
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Aisle, by Sam Barlow
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Chicken and Egg, by Adam Thornton
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Spider and Web, by Andrew Plotkin
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