Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryA very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do.
[--blurb from The Z-Files Catalogue]
Language: English (en)
Current Version: 619
Development System: Inform 5
Baf's Guide ID: 176
Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily ShortFollowed by sequel Pick Up The Phone Booth And Die 2, by Rob Noyes
Pick Up the Phone Booth and Dye, by Eric Schmidt
Referenced in The Amazing Maze, by Daniel Gunnell
Nominee - The hole game, Best Individual Puzzle - 1997 XYZZY Awards
-- Carl Muckenhoupt
|Average Rating: |
Number of Reviews: 9
Write a review
Most Helpful Member Reviews
And as the title says, if you pick up the phone booth, you will die.
The writing is very cute. I enjoy how it your score is related, whether you die or win. (Yes, there is a winning ending). Despite other reviews, it's really not all that hard to find- I found it on my second try (after picking it up, of course!)
Don't expect too much, it's a joke game. But I've played others that aren't funny. This one was. Play it for a laugh. Then move on. But don't hate on it, because it does well what it promises to do.
I know we can't strictly rate games by their time period but one has to give credit to Rob Noyes to not falling into the traps that were common for the time.
Instant Death Rooms: None to be found. In fact, you are given fair (one might even say explicit) warning of any possible deaths. Zarf would have no choice but to give this game a merciful rating, a rarity in 1996.
Crimes Against Mimesis: None to be found. There is no need to explain why a phone booth is in a nondescript New England town in 1996, as phone booths were still fairly common. Even the haunting message from the operator one hears upon victory (is it victory?) is a testament to the harsh realities of telecommunication in the nineties.
Unrealistic Inventory Restrictions: None to be found. In fact, much like today's games that aren't as obsessed with inventory, you are strongly discouraged here from carrying anything!
Guess The Verb: I found at least one synonym for the game-winning action, and the most obvious verb is used anyway. One might argue that the puzzle itself is a leap of logic, but honestly, who hasn't wanted to do that to a phone booth?
Confusing Maps: Wait, so when I go southwest from the castle entrance to the antechamber, I have to go north to get back to the castle entrance? I don't know either, man. What I can tell you is that you won't have to worry about a map. Just you, a phone booth, and your wits.
Absurd Length: Noyes really anticipated the player of 2020. Who hasn't played Curses! or The Muldoon Legacy and died a little inside from the monotony (and a little on the outside from banging one's head into the monitor)? No such worries here. You can play this entire game and still have time to take your dog for a walk or remember to feed your children.
I could go on, but needless to say if you haven't given Noyes' timeless classic a try then you've probably lived too complicated a life.
In short, the only thing this game has to recommend it is that it is well-known. It is not worth playing for its own sake.
See All 9 Member Reviews
If you enjoyed Pick Up The Phone Booth And Die...
Related GamesPeople who like Pick Up The Phone Booth And Die also gave high ratings to these games:
|The Wizard Sniffer, by Buster Hudson|
Average member rating: (76 ratings)
You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig. A...
|9:05, by Adam Cadre|
Average member rating: (466 ratings)
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.
|Spider and Web, by Andrew Plotkin|
Average member rating: (253 ratings)
A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without leaving your own armchair! But all...
Recommended ListsPick Up The Phone Booth And Die appears in the following Recommended Lists:
A timeline of some important games for authors by MathBrush
This is a timeline of some highly influential games that were among the first to use specific techniques or which left a mark on future games. It leaves out games like Spellbreaker, Birdland, or Superluminal Vagrant Twin that were...
Camp/"So Bad It's Good" by Ivanr
It might seem strange that a video game, which relies on consistent and effortful coding in order to deliver any kind of experience, could be "so bad it's good" in the way that an Ed Wood movie is. But it can happen, as this list...
PollsThe following polls include votes for Pick Up The Phone Booth And Die:
Best IF Titles by Fredrik
No doubt you have played some great games with great titles, or been disappointed to find games with great titles that did not hold up to expectations. What are the best titles of IF? They can be funny, elegant, evocative, or whatever...
Canonicity and IF by juliaofbath
I'm interested in determining whether or not a clear canon has emerged within the world of IF/hypertext. Of course, there is a clear critical opinion regarding which works belong to this tentative canon, but I'm interested in what...
This is version 3 of this page, edited by Nathan on 9 September 2019 at 2:45pm. - View Update History - Edit This Page - Add a News Item