External Links


Play Six online
at the author's website. (sound and music features are supported)
Play this game in your Web browser.
Six Download Bundle *
Contains Six.gblorb
for offline play. Includes story file, illustrated manual, Demi's map, cover image and release history.
Requires a Glulx interpreter. Visit IFWiki for download links.
Story File
Direct link to the story file Six.​gblorb
Requires a Glulx interpreter. Visit IFWiki for download links.
Demi's map
Demi's map. Note that the map is already included in the download bundle.
ClubFloyd Transcript
Folks on IFMud played a group game of Release 2 of Six on December 4, 2011. This is a link to the transcript of their game. WARNING: TOTAL SPOILERDOM!
Inform 7 Source Code for release 5 *
Contains source.txt
Main Inform 7 (6G60) source code for release 5. The source won't compile because I haven't released the game's multimedia elements or custom extensions yet. You'll find the Creative Commons licence for the source, tech info and other help at the head of the source.
CLASH of the TYPE-INS Podcast
The game is played aloud on this podcast. Maximum spoiler alert applies!
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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Six

by Wade Clarke profile

2011

Web Site

(based on 39 ratings)
2 reviews

About the Story

Your name is Harriet Leitner, and you and your twin sister Demi turned six this morning! You're having a fancy dress birthday party, and this afternoon you'll be playing Hide and Seek Tip over in the park. You can't wait to catch all your friends.


Game Details


Awards

2nd Place - 17th Annual Interactive Fiction Competition (2011)

Nominee, Best Game; Nominee, Best Setting; Nominee, Best NPCs; Winner, Best Implementation; Nominee, Best Supplemental Materials - 2011 XYZZY Awards


News

Thanks to mathbrush and his BisQuixe interpreter, people can finally play Six online with all the sounds and music! Thanks Brian for dragging the technology screaming into the present.

The play link remains the same:
https://wadeclarke.com/if/six/
Reported by Wade Clarke | History | Edit | Delete
A Victorian primary school recently used my IF game Six as part of a literacy activity for year six students. Some of them even became converts to IF in the process.

As part of helping to prepare this exercise, I recompiled the game to version six and set it up for online play. Six hasn't been browser-playable before. You don't get the sound and music playing it this way, but you do get the graphics.

https://wadeclarke.com/if/six
Reported by Wade Clarke | History | Edit | Delete
Version 5 is 'The Ages' edition. Basically, I removed anything 2011-centric from the game's startup configuration process (e.g. "This interpreter works, this one doesn't. Don't use that one! Get this one!"). This is so the game can travel more gracefully into the future.
- I also tweaked pages 4 and 5 of the PDF manual to match.
- The manual now has a hyperlink to the Six webpage where I maintain links and try to make it as easy as possible to get an interpreter suitable for this game .
- AUDIO CHANGE: The default volume levels are now 3 out of 5 instead of 5 out of 5.
Reported by Wade Clarke | History | Edit | Delete
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Editorial Reviews

IF-Review
Delicious Icing, Even Better Cake
"...The game presents its PC's perspective in a very matter-of-fact way, with very little adult sentimentality attached. The NPCs are well-drawn too, feeling like real children rather than hasty stereotypes. I thought the dialog rang especially true — as the parent of a six-year-old myself, I recognized the mix of quirkiness and practicality in the game's characters from my observations of the kids around me..." - Paul O'Brian
See the full review

XYZZY Awards
Essays on Six's setting, NPCs, implementation and supplemental materials
"Play is also central to Six, a lovingly crafted tale of hide and seek starring (naturally) six six-year-olds. As the birthday girl charged with finding and catching them all, your primary verbs of interaction are SEARCH, CHASE, and TIP (or tag), with some TALKing thrown in for good measure. While minimally painted, each hider has a distinct personality, usually broadcast through their chosen costume and reflected in their manner of speech." - Aaron Reed
See the full review

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Member Reviews

5 star:
(16)
4 star:
(16)
3 star:
(6)
2 star:
(0)
1 star:
(1)
Average Rating:
Number of Reviews: 2
Write a review


9 of 10 people found the following review helpful:
A Complete Experience, January 3, 2012
by Joey Jones (UK)
Related reviews: IF Comp 2011, amaaaaaaaaazing

I thought I'd give it a little time before I reviewed Six. Enough time to work out whether it really was worth the five stars I initially gave it. And oh how it is worth it! Just thinking about the game physically fills my heart with joy. As in, I experience a genuine biological sensation of warmth just in the recollection of the game. That's how amazing it is.

In Six you play a girl on her sixth birthday playing a tag/hide-and-seek hybrid game in a park. This nice little premise is unpacked into a deeply immerse experience that positively oozes with infectious charm and the joy of play. And like a game in which you play a game should be, it is so fun! And when it ends, you can play it again with different and interesting permutations. Oh, and there's clever use of sound, cute visuals and all round excellent production values.

If I could give Wade Clark a high five through the internet, I would.

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5 of 6 people found the following review helpful:
Great hide-and-seek game with ingenious puzzles. Uses sound and graphics, February 3, 2016
by MathBrush
Related reviews: about 2 hours

Before I played it, Six was recommended by many, many people. It was nominated for Best Game in the XYZZY awards, it did very well in IFComp, reviewers said it was the best game ever. But I wasn't very interested.

Having tried it, I see now why all the hype was there. This is a very fun game. You have to play hide and seek tag/tip with your six friends in a park. The game uses children, but the writing isn't childish. Each friend presents a unique challenge in catching them. After winning the game, you can unlock additional material.

The game features a wide assortment of sounds, which were never necessary except for one part of the additional material. The graphics are also fun but unnecessary (the map can be helpful, but the layout of the park is not hard).

This game is not very difficult. I use hints/walkthroughs on just about every game I play, but I manage to work my way through this one relying on in-game nudges only. Great game.

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Polls

The following polls include votes for Six:

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I haven't looked at any new games since more than one year. So, what did I miss? What are the best/most interesting games of the last 12-18 months?

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This is version 43 of this page, edited by MathBrush on 16 March 2024 at 5:19pm. - View Update History - Edit This Page - Add a News Item - Delete This Page