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Showing All | Show by Page - cheriyato, April 10, 2024 - Zape, October 16, 2023 - wisprabbit (Sheffield, UK), October 7, 2023 - Drew Cook (Acadiana, USA), August 24, 2023 - Edo, August 17, 2023 - elysee, June 24, 2023 - egostat (1st Level, Abyss), May 4, 2023 - sw3dish, October 13, 2022 - TheBoxThinker, June 23, 2022 - Vulturous, April 19, 2022 - penguincascadia (Puget Sound), March 24, 2022 - Lance Campbell (United States), February 1, 2022 - cgasquid (west of house), January 31, 2022 - Cryptic Puffin, November 23, 2021 - Malasana, November 15, 2021 - yleaf, April 14, 2021 - meadowmower, November 22, 2020 5 of
5 people found the following review helpful:
If you're stressed, it's fine puzzling we suggest!, September 19, 2020by deathbytroggles (Minneapolis, MN) For most adventure games historically, puzzles have been overwhelmingly frustrating and preposterous. The better efforts have tried to reduce contrivance or at least reduce the difficulty, but for the most part I don't think players enjoy them, at least for their own sake. For every puzzle that is satisfying, often several negate that feeling. Adam Cadre once said something along the lines of that most games are far better to have been played than to be playing. I often find myself agreeing. Was this review helpful to you? Yes No Remove vote | Add a comment
- bradleyswissman (Virginia, US), September 17, 2020 - William Chet (Michigan), July 20, 2020 - nf, June 16, 2020 - Ry (Philippines), June 6, 2020 - kierlani, May 4, 2020 - Sammel, April 3, 2020 - mrfrobozzo, March 27, 2019 - elias67, March 11, 2019 - Stian, February 3, 2019 - Havoc Crow, October 27, 2018 - Laney Berry, September 28, 2018 - Spike, August 19, 2018 - play_all_day, June 13, 2018 - DustyCypress (Hong Kong), May 19, 2018 - Jan Strach, April 19, 2018 - Guenni (At home), January 12, 2018 - beriaearwen, October 10, 2017 - Ivanr, July 13, 2017 - floraandfauna, May 23, 2017 - Aerobe, April 23, 2017 - ifMUD_Olly (Montana, USA), April 21, 2017 - Witchy W, August 4, 2016 - Shirm, March 10, 2016 - Catalina, November 10, 2015 - brian.j.sanders, September 28, 2015 2 of
2 people found the following review helpful:
A funny one-room game with an intense situation and comedic tension, August 6, 2015In the TADS game To Hell in a Hamper, you play a man in a hot-air balloon headed for immediate danger. Your only hope is to lighten your load, but you are hindered by your companion, Mr. Booby, who is a skillful hoarder. Was this review helpful to you? Yes No Remove vote | Add a comment
- CMG (NYC), February 4, 2015 - Harry Coburn (Atlanta, GA), January 12, 2015 - Sobol (Russia), November 18, 2014 13 of
13 people found the following review helpful:
One of the Best One-Room Games I've Played, November 14, 2014by OtisTDog I'm not a huge fan of one-room games, but, as others have noted, this game turns what is normally an artificial limitation into a natural extension of the premise. Was this review helpful to you? Yes No Remove vote | Add a comment
- EllaClass, November 5, 2014 - Indigo9182, August 8, 2014 - shornet (Bucharest), March 23, 2014 - streever (America), December 19, 2013 1 of
1 people found the following review helpful:
Hoarders, High above the Ground, December 19, 2013by Hanon Ondricek (United States) This is a brilliant piece of IF, and I'd call it a classic. It's a one room comedic farce told in dry Victorian sensibilities where you must coerce your hot-air balloon passenger, Mr. Booby, to relinquish a ridiculous number of heavy items he is concealing in his inventory to gain enough altitude so you don't crash and burn in the steadily approaching volcano. Delightful. Was this review helpful to you? Yes No Remove vote | Add a comment
- Galena, October 18, 2013 - Ghalev (Northern Appalachia, United States), September 8, 2013 - Floating Info, April 3, 2013 - ptkw, March 12, 2013 3 of
3 people found the following review helpful:
Satisfying Take on the One Room Game, March 11, 2013The premise is simple enough. Lighten the balloon so that it rises enough to clear the volcano. Only one problem. There isn't any ballast to throw overboard. The only source of weight comes from your companion in the balloon. Obviously he is more than he appears to be, and stubbornly refuses to part with anything. Was this review helpful to you? Yes No Remove vote | Add a comment
- DJ (Olalla, Washington), February 6, 2013 - Inarcadia Jones, August 2, 2012 - Dannii (Australia), April 22, 2012 - David Whyld (Derbyshire, United Kingdom), April 16, 2012 - Relle Veyér, March 1, 2012 - Levi Boyles, February 22, 2012 - E.K., January 11, 2012 - amciek (Opole), December 30, 2011 - Ann R. J., September 11, 2011 - Corwin71, July 10, 2011 - QotC, May 8, 2011 - Walter Sandsquish, February 17, 2011 3 of
4 people found the following review helpful:
Fantastic Bit of IF Fun, November 30, 2010by tggdan3 (Michigan) One of IF's adventure tropes is kleptomania. The adventurer grabs everything he can from treasures to matches because you never know when it will be useless. 2HiH subverts this by forcing you to part an adventurer with all his gear. And, like most IF games, the guy is holding far more than he should everbe able to. Was this review helpful to you? Yes No Remove vote | Add a comment
- samuraix (India), August 24, 2010 - SarahTheEntwife (USA), July 22, 2010 3 of
5 people found the following review helpful:
It's strengths over come it's flaws, by far., July 20, 2010I enjoyed this game a lot, It had good puzzles and great writing. Although it is not without it's flaws. It's strengths easily over come, making To Hell In A Hamper, in my opinion a very enjoyable game. Was this review helpful to you? Yes No Remove vote | Add a comment
- Patrick M. McCormick (United States), July 3, 2010 - dutchmule, April 30, 2010 - Sorrel, February 7, 2010 - Mr. Patient (Saint Paul, Minn.), December 31, 2009 - perching path (near Philadelphia, PA, US), August 16, 2009 3 of
10 people found the following review helpful:
One room, a million laughs, July 31, 2009by Dark-Star (Nebraska) As a rule, successful one-room games are rare enough, even in the world of IF. But J. J. Guest has proven without a doubt that to every rule there is an exception, masterfully combining a plausible plot with completely believable NPCs. You'll have to gave the tinkering abilities of McGyver in order to get rid of the weighty trinkets that your ill-mannered obnoxious pest of a companion has secreted aboard the overloaded craft, which ultimately include him (Spoiler - click to show)as well as a Saint Bernard and his batty old aunt! And, by the time you get to that point, you will be quite willing to plant a boot on their backsides on the way out! Was this review helpful to you? Yes No Remove vote | Add a comment
- GDL (Philadelphia, Pennsylvania), July 30, 2009 - four1475 (Manhattan, KS), April 10, 2009 - Shigosei, February 2, 2009 12 of
13 people found the following review helpful:
Why you don't want an adventurer on your balloon, February 1, 2009The protagonist of To Hell in a Hamper has a problem: he's taken an IF adventurer on board. That, at least, is my explanation of why his fellow passenger Hubert Booby has collected such a load of junk, and is extremely unwilling to part with it. But part with it he must, or the two of you will fly against an erupting volcano and die! Was this review helpful to you? Yes No Remove vote | Add a comment
- kba (berlin), December 30, 2008 - Lenya, December 25, 2008 - adlo, September 29, 2008 - Otto (France), September 27, 2008 - Genjar (Finland), August 31, 2008 - NotVerySubtle, July 31, 2008 - Timo Saarinen (Finland), July 14, 2008 - Steven (Honolulu, Hawaii), July 4, 2008 - Nathaniel Kirby (Pennsylvania), July 3, 2008 - dfreas, June 29, 2008 - Grunion Guy (Portland), June 7, 2008 - Steve Blanding (Redmond, WA), May 30, 2008 - Emily Boegheim, May 25, 2008 - Eric Mayer, May 18, 2008 - felicitations, May 17, 2008 - Stephen Bond (Leuven, Belgium), May 4, 2008 - Moses Templeton, May 3, 2008 - Clare Parker (Portland, OR), April 22, 2008 - Juhana, March 2, 2008 - brattish (Canada), February 26, 2008 - Squidi, February 22, 2008 - Ziixxxitria (California), February 10, 2008 - mrihel (Philadelphia, PA, USA), January 30, 2008 8 of
9 people found the following review helpful:
I laughed out loud, January 29, 2008by puzzler (Everett, Washington) At one point, I actually laughed out loud. Thumbs up for the humorous writing. I thought it was very odd that the game at first creates an illusion that it is protecting you from making game-spoiling errors (if you try to get rid of certain objects that are important it prevents you, or they come back to you). But in fact, this is not the case. There are certainly a few important objects that the game WILL allow you to get rid of prematurely. I really don't understand the design decision behind this. Either let the player get rid of anything, or stop the player from shooting himself in the foot. This middle ground is actively misleading, dropping my rating by a star. With that in mind, however, the puzzles are mostly fair (assuming repeated plays or several save/restore cycles). I gave up on the final puzzle and got a hint, because it didn't seem well clued and I wasn't exactly sure what I was supposed to do. In retrospect, I think I would have gotten it eventually, but more through trial and error than through puzzling out the solution with careful reasoning. Because I didn't like this last puzzle, I dropped my rating by another star. As a side note, I feel the game is suitable for playing with kids (always a good thing in my book). Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
7 of
7 people found the following review helpful:
Like Playing a Monty Python Skit, December 10, 2007by Matzerath (West Coast, Salty Smell) In this enjoyable, extremely silly game, your mission is to unload ballast on a balloon headed for a live volcano -- said ballast mostly concealed on the person of your dull-witted, thick-headed co-floater. Was this review helpful to you? Yes No Remove vote | Add a comment
- Nusco (Bologna, Italy), October 31, 2007 16 of
16 people found the following review helpful:
Comedy that works, October 19, 2007by Emily Short The premise is that you are trapped in a hot-air balloon, drifting perilously towards a volcano, accompanied by an uncooperative NPC who is carrying entirely too many heavy objects. Your task: get rid of everything that is weighing down the balloon so that you and your companion do not become one with the lava. Was this review helpful to you? Yes No Remove vote | Add a comment
- Corey Arnett (British Columbia, Canada), October 19, 2007
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