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Games with non-standard directions - an IFDB Poll

by Andrew Schultz
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I'm wondering about games (primarily parser) with weird directions beyond NW/SW/SE/NE, up, down or inside/outside. I like the example in the Inform docs (Charles S. Roberts) about hexagonal directions but have no clue how to go about making a game like that, or even one with widdershins/turnwise/hubwards/rimwards as also in the Inform docs. I'd sort of like to.

Whether or not the directions are critical to the plot isn't important. I'm just wondering how people -do- something beyond the usual. It may just be UN (up-north) or something, on a cube.

Note: port/starboard on a ship don't "really" count, though they're still kind of interesting.

The only game that occurred to me off-hand was Hoist Sail for the Heliopause and Home. Any help will be greatly appreciated.

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Castle of the Red Prince, by C.E.J. Pacian
2 votes
"Virtually every..." [+]... (No comment) [+]...

Andrew Schultz says: Thanks! I'd forgotten about Rogue of the Multiverse, too. While I was looking for something a bit more exotic than forward/left/back/right, I'm glad I didn't specifically exclude that, as it's resulted in some interesting suggestions.

I think it's still good to see how handling them gives a different feel from N/S/E/W.

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Hunter, in Darkness, by Andrew Plotkin
2 votes
"Forward, Back, Left, Right" [+]... (No comment) [+]...

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The Colour of Magic, by Judith Child, Fergus McNeill, and Colin Buckett
2 votes
"HUBWARD, RIMWARD,..." [+]... (No comment) [+]...

Andrew Schultz says: Oh man. Another excuse to pull out a Spectrum emulator.

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Dead Like Ants, by C.E.J. Pacian
2 votes
"Uses WIDDERSHINS and SUNWISE" [+]... "Cylindrical..." [+]...

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Gun Mute, by C.E.J. Pacian
2 votes
"There are only..." [+]... (No comment) [+]...

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Hoist Sail for the Heliopause and Home, by Andrew Plotkin
2 votes
"Deals well with space directions" [+]... (No comment) [+]...

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Home Sweetie-Bot Home, by Jacques Frechet
1 vote
"Directional Facing" [+]...

Andrew Schultz says: Good one! I forgot about this. It's rather fun, too, and I love the fixed-width font for the retro effect.

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Midnight. Swordfight., by Chandler Groover
1 vote
(No comment) [+]...

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The Twelve Heads of St. John the Baptist, by Jake Wildstrom
1 vote
"Very non-standard..." [+]...

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The Compass Rose, by Yoon Ha Lee and Peter Berman
1 vote
"Pretty much the definition of non-standard directions" [+]...

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Pick Up The Phone Booth And Die, by Rob Noyes
1 vote
"Not having directions is non-standard" [+]...

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Three-Card Trick, by Chandler Groover
1 vote
"IN and OUT are..." [+]...

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Groove Billygoat, by Hanon Ondricek (as Efrain Finnell)
1 vote
"The dance sequence" [+]...

Andrew Schultz says: Oops! I forgot this, and I tested it too! While I was mainly looking for something with directions that moved between rooms, this works too & probably helped start me wondering about odd directions.

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ASCII and the Argonauts: Astral Plane, by Peter Berman
1 vote
"The PC moves..." [+]...

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A Stop For The Night, by Joe Mason
1 vote
"Not your normal compass directions..." [+]...

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Ether, by MathBrush
1 vote
(No comment) [+]...

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