Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryA very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do.
[--blurb from The Z-Files Catalogue]
Language: English (en)
Current Version: 619
Development System: Inform 6
Baf's Guide ID: 176
Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily ShortFollowed by sequel Pick Up The Phone Booth And Die 2, by Rob Noyes
Pick Up the Phone Booth and Dye, by Eric Schmidt
Nominee, Best Individual Puzzle - 1997 XYZZY Awards
-- Carl Muckenhoupt
|Average Rating: |
Number of Reviews: 8
Write a review
Most Helpful Member Reviews
And as the title says, if you pick up the phone booth, you will die.
The writing is very cute. I enjoy how it your score is related, whether you die or win. (Yes, there is a winning ending). Despite other reviews, it's really not all that hard to find- I found it on my second try (after picking it up, of course!)
Don't expect too much, it's a joke game. But I've played others that aren't funny. This one was. Play it for a laugh. Then move on. But don't hate on it, because it does well what it promises to do.
Related reviews: rob noyes, one-room, short
Don't play it if: you prefer a bit more elegance in your parodies.
In brief, Pick Up The Phone Booth And Die is a punchline game, where the whole point of the thing is just one big joke. This doesn't have to make it bad, but while games such as Adam Cadre's 9:05 and even Ian Haberkorn's Conan Kill Everything accomplish this with some degree of elegance, Pick Up The Phone Booth And Die has basically no replay value - because its joke is one-note. A funnier and thus more effective game might have resulted if the objective had been to avoid picking up the phone booth at all costs, in spite of various incentives to do so.
There's not much to say about a game that has so little to recommend it and so little to damn it. It's too insubstantial to even be considered a waste of time, but that's not really a good reason to play it, is it?
In short, the only thing this game has to recommend it is that it is well-known. It is not worth playing for its own sake.
See All 8 Member Reviews
If you enjoyed Pick Up The Phone Booth And Die...
Related GamesPeople who like Pick Up The Phone Booth And Die also gave high ratings to these games:
|The Lurking Horror, by Dave Lebling|
Average member rating: (65 ratings)
A winter night at the G.U.E. tech campus with most students away on vacation serves as the backdrop for this tale of Lovecraftian horror.
|Nord and Bert Couldn't Make Head or Tail of It, by Jeff O'Neill|
Average member rating: (43 ratings)
You are standing at the edge of a barren field. A steady wind, having secreted away the topsoil, is now drifting sandy dirt across the plain. A scant sign of life here is a freshly-burrowed molehill on the ground. > MAKE A MOUNTAIN OUT...
Delusions, by C. E. Forman
Average member rating: (33 ratings)
"A trip into virtual reality: all begins with debugging a VR system, but then things get out of hand. Who is Morrodox, what has he to do with your colleagues, and what is going on?" [--blurb from The Z-Files Catalogue]
Recommended ListsPick Up The Phone Booth And Die appears in the following Recommended Lists:
So Bad It's Good by Ivanr
It might seem strange that a video game, which relies on consistent and effortful coding in order to deliver any kind of experience, could be "so bad it's good" in the way that an Ed Wood movie is. But it can happen! There's a lot of fun...
A timeline of some important games for authors by MathBrush
This is a timeline of some highly influential games that used innovative techniques or left a mark on future games. I have not included 2015 games yet because it's hard to know what mark they will leave on the future. It leaves out games...
PollsThe following polls include votes for Pick Up The Phone Booth And Die:
One Room Non-Escape Games by tggdan3
I'm looking for a one room game, where the purpose is NOT to escape that one room. (Eliminating games such as Enlightenment, Suveh Nux, 69,105 keys, etc). I'm not sure if there even ARE many such games, but I would be interested in...
Games with non-standard directions by Andrew Schultz
I'm wondering about games (primarily parser) with weird directions beyond NW/SW/SE/NE, up, down or inside/outside. I like the example in the Inform docs (Charles S. Roberts) about hexagonal directions but have no clue how to go about...
Brilliant trolling games by Not Troll
Some games are just that bad, some are so bad it's good, and a few are obviously trolling. Yet, are there games that troll so much that they start to be brilliant? Or even those that seems to be trolling that turn out to be brilliant...
This is version 2 of this page, edited by David Welbourn on 11 March 2008 at 7:39pm. - View Update History - Edit This Page - Add a News Item