Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryA very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do.
[--blurb from The Z-Files Catalogue]
Language: English (en)
Current Version: 619
Development System: Inform 6
Baf's Guide ID: 176
Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily ShortFollowed by sequel Pick Up The Phone Booth And Die 2, by Rob Noyes
Pick Up the Phone Booth and Dye, by Eric Schmidt
Nominee, Best Individual Puzzle - 1997 XYZZY Awards
-- Carl Muckenhoupt
|Average Rating: |
Number of Reviews: 8
Write a review
Most Helpful Member Reviews
And as the title says, if you pick up the phone booth, you will die.
The writing is very cute. I enjoy how it your score is related, whether you die or win. (Yes, there is a winning ending). Despite other reviews, it's really not all that hard to find- I found it on my second try (after picking it up, of course!)
Don't expect too much, it's a joke game. But I've played others that aren't funny. This one was. Play it for a laugh. Then move on. But don't hate on it, because it does well what it promises to do.
Related reviews: rob noyes, one-room, short
Don't play it if: you prefer a bit more elegance in your parodies.
In brief, Pick Up The Phone Booth And Die is a punchline game, where the whole point of the thing is just one big joke. This doesn't have to make it bad, but while games such as Adam Cadre's 9:05 and even Ian Haberkorn's Conan Kill Everything accomplish this with some degree of elegance, Pick Up The Phone Booth And Die has basically no replay value - because its joke is one-note. A funnier and thus more effective game might have resulted if the objective had been to avoid picking up the phone booth at all costs, in spite of various incentives to do so.
There's not much to say about a game that has so little to recommend it and so little to damn it. It's too insubstantial to even be considered a waste of time, but that's not really a good reason to play it, is it?
In short, the only thing this game has to recommend it is that it is well-known. It is not worth playing for its own sake.
See All 8 Member Reviews
If you enjoyed Pick Up The Phone Booth And Die...
Related GamesPeople who like Pick Up The Phone Booth And Die also gave high ratings to these games:
|A Mind Forever Voyaging, by Steve Meretzky|
Average member rating: (75 ratings)
"If you can look into the seeds of time, and say which grain will grow and which will not..." --Shakespeare It's 2031. The world is on the brink of chaos. In the United States of North America, spiraling crime and unemployment rates,...
|Zork Zero, by Steve Meretzky|
Average member rating: (45 ratings)
The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field west of the white house. But...
Zork, by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling
Average member rating: (25 ratings)
Also known as Dungeon.
Recommended ListsPick Up The Phone Booth And Die appears in the following Recommended Lists:
PollsThe following polls include votes for Pick Up The Phone Booth And Die:
One Room Non-Escape Games by tggdan3
I'm looking for a one room game, where the purpose is NOT to escape that one room. (Eliminating games such as Enlightenment, Suveh Nux, 69,105 keys, etc). I'm not sure if there even ARE many such games, but I would be interested in...
Best IF Titles by Fredrik
No doubt you have played some great games with great titles, or been disappointed to find games with great titles that did not hold up to expectations. What are the best titles of IF? They can be funny, elegant, evocative, or whatever...
Games with non-standard directions by Andrew Schultz
I'm wondering about games (primarily parser) with weird directions beyond NW/SW/SE/NE, up, down or inside/outside. I like the example in the Inform docs (Charles S. Roberts) about hexagonal directions but have no clue how to go about...
This is version 2 of this page, edited by David Welbourn on 11 March 2008 at 7:39pm. - View Update History - Edit This Page - Add a News Item