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Home Sweetie-Bot Home

by Jacques Frechet profile

Science Fiction , Humor
2012

Web Site

(based on 6 ratings)
1 review

Game Details


Awards

Entrant - Cover Stories


News

This post-comp release attempts to address a point of confusion that basically everyone mentioned but that didn't get properly fixed before the version 1 deadline. It also fixes various minor issues and adds a (spoiler-free) notes page discussing input modalities, the undo/save/restore system, and offline play.

Version 2 has actually been out for over a month now (since 2012-06-24), but I didn't realize that I could and should update IFDB and add a news item until Peter Pears blogged about it. Better late than never, I hope?
Reported by Jacques Frechet | History | Edit | Delete
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4 of 4 people found the following review helpful:
Brief, decidedly quirky homebrew puzzle game, June 17, 2012
by Emily Short
Related reviews: cover stories

In this short puzzler, you play a robot who has to deal with a massive bug invasion in his home. The puzzles are fairly straightforward, and are made more accessible still by a very constrained verb set.

While I did get very briefly stuck on one part of the story, it's because I had failed to notice a state change that was described in the text but that my eye had skipped over. (Spoiler - click to show)If you get stuck after you've done things you think should have solved the problem, note that both the window and the refrigerator will close automatically when you move away from them. Since I'd envisioned the window as the sliding variety, this is not at all what I expected, and I didn't notice when it happened.

The game is implemented in a homebrew system with several notable features. First, output is text-styled in blocky text with blue lettering for objects that are interactive. Second, it's possible to undo multiple layers using a clickable undo link beside each section of text.

And finally, the game accepts voice commands for input. I didn't play the whole game this way out of fear of annoying the people around me, but for the commands I did try, it was fairly effective at recognizing my instructions, especially if I did my best Dalek impression.

For that technical feature, this is worth a look; otherwise, it's a charming diversion of a few minutes.

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For Your Consideration: Games from 2012 that should be nominated for the XYZZY Awards by Molly
There were a lot of great games released in the past year, and now that the XYZZYs are coming up, it seems like a very good idea to take a poll of all the games from last year people would like to see nominated. The management has asked...

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This is version 5 of this page, edited by Jacques Frechet on 29 July 2012 at 2:53pm. - View Update History - Edit This Page - Add a News Item - Delete This Page