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Games That Reward Sticking With Them - an IFDB Poll

by Ghalev
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Here's a dangerously subjective poll. I can be a bit impatient with text adventures on most days, sadly, and if a game doesn't grab me, shake me, French-kiss me and hump my leg in the first 2,000 words (those long intros count toward the total) I generally shut the game down and walk away - too many other fish in the sea to linger. But I'm certain I've paid a quiet price for that: I bet there are a lot of games with so-so opening bits that, later on, blossom into something FANTASTIC ... what game does that description bring to mind, for your own tastes?

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Shade, by Andrew Plotkin
6 votes
"May seem like any..." [+]... (No comment) [+]... (No comment) [+]... (No comment) [+]... (No comment) [+]... (No comment) [+]...

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Spider and Web, by Andrew Plotkin
3 votes
"Keeps getting better with every scene" [+]... "Starts with a big..." [+]... (No comment) [+]...

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Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
2 votes
"It didn't really..." [+]... (No comment) [+]...

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Bad Machine, by Dan Shiovitz
2 votes
"At first it seems like nonsense" [+]... (No comment) [+]...

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Crystal and Stone Beetle and Bone, by Jenny Brennan
1 vote
"At first I didn't have a clue what to do, but it just kept getting better and better." [+]...

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Infidel, by Michael Berlyn
1 vote
"The opening..." [+]...

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Chancellor, by Kevin Venzke
1 vote
(No comment) [+]...

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Christminster, by Gareth Rees
1 vote
"This is a plotty..." [+]...

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The Tiny House, by Dan Doyle III
1 vote
"The game picks up..." [+]...

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Savoir-Faire, by Emily Short
1 vote
"The..." [+]...

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