Pharesm's Played Games

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Anchorhead, by Michael Gentry
Average member rating: (394 ratings)

You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little...

Beyond Zork, by Brian Moriarty
Average member rating: (50 ratings)

Dread times have befallen the Kingdom of Quendor. The wizards have mysteriously disappeared. The Enchanter's Guild Hall lies in ruins. Villages are abandoned, drunken men mutter strange tales, and vicious...

Deadline, by Marc Blank
Average member rating: (58 ratings)

Twelve hours to solve the mystery. One false move, and the killer strikes again. It's been called "part of the latest craze in home computing (TIME magazine), an "amazing feat of programming" (THE NEW YORK...

Enchanter, by Marc Blank, Dave Lebling
Average member rating: (109 ratings)

In Enchanter, the first of a spellbinding series in the tradition of Zork, you are a novice magician whom Fate has chosen to do singlehanded combat with a dark and fierce power. But worldly weapons will...

The Lurking Horror, by Dave Lebling
Average member rating: (92 ratings)

A winter night at the G.U.E. tech campus with most students away on vacation serves as the backdrop for this tale of Lovecraftian horror.

Planetfall, by Steve Meretzky
Average member rating: (121 ratings)

"Join the Patrol, and see the Galaxy!" You took the poster's advice, bait and all, and marched right over to the recruitment station near your home on the backwater planet of Gallium. Images of exotic...

Sorcerer, by Steve Meretzky
Average member rating: (67 ratings)

Sorcerer, the second of a spellbinding fantasy series in the tradition of Zork, takes you on a magical tour through the darker side of Zorkian enchantment. Your journey begins with a cryptic diary - the last...

Spellbreaker, by Dave Lebling
Average member rating: (58 ratings)

Spellbreaker, the riveting conclusion to the Enchanter trilogy, explores the mysterious underpinnings of the Zorkian universe. A world founded on sorcery suddenly finds its magic failing, and only you,...

Starcross, by Dave Lebling
Average member rating: (50 ratings)

Starcross, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space. And not without good reason, for you are destined to rendezvous with a gargantuan starship...

Stationfall, by Steve Meretzky
Average member rating: (46 ratings)

What a trotting krip! Since your incredible heroics in Planetfall, where you risked life and limb to save the planet Resida, things have hardly changed at all. Sure, you were promoted to Lieutenant First...

Suveh Nux, by David Fisher
Average member rating: (225 ratings)

An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.

Trinity, by Brian Moriarty
Average member rating: (102 ratings)

You're neither an adventurer nor a professional thrill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the...

Wishbringer, by Brian Moriarty
Average member rating: (109 ratings)

It's an ordinary day in your ordinary little town, and you've been performing your ordinary mail clerk's duties in an altogether ordinary way. But there's something quite extraordinary in today's mail. It's...

The Witness, by Stu Galley
Average member rating: (28 ratings)

February 1938, Los Angeles. FDR's New Deal is finally rolling. Hitler's rolling, too; this time through Austria. But as Chief Detective for a quiet burgh on the outskirts of L.A., you've got other fish to...

The Wizard Sniffer, by Buster Hudson
Average member rating: (130 ratings)

You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can...

Zork I, by Marc Blank and Dave Lebling
Average member rating: (218 ratings)

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these...

Zork II, by Dave Lebling, Marc Blank
Average member rating: (97 ratings)

The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly...

Zork III, by Dave Lebling, Marc Blank
Average member rating: (77 ratings)

An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this...

Zork Zero, by Steve Meretzky
Average member rating: (59 ratings)

The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field...


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