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About the StoryAn entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.Game Details
Language: English (en)
Current Version: 1.1 Development System: Inform 6 Forgiveness Rating: Polite Baf's Guide ID: 3070 IFID: 4E7C2725-E359-B23A-ABA9-F6AF1FD9A26F TUID: xkai23ry99qdxce3 |
Awards
Nominee, Best Game; Nominee, Best Setting; Winner, Best Puzzles; Nominee, Best Individual Puzzle - 2007 XYZZY Awards
34th Place - Interactive Fiction Top 50 of all time (2011 edition)
Editorial Reviews
Gaming Enthusiast
Overall, Suveh nux is a short, but extremely enjoyable experience that plays smoothly, even if you’re new to the genre of IF.
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Jay Is Games
"Suveh Nux" is a short, puzzle-oriented piece of interactive fiction by David Fisher, with a neat premise: the player is trapped in a vault (that's not the neat part) and can escape only if he learns the magical language that controls his environment.
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SPAG
The puzzle design here is very strong. Solving the game mostly involves acquiring, understanding, and finally casting appropriately magic spells made of sequences of magic words, each of which has its own unique effect. The game's magic system thus has an oddly lingusitic flavor to it that adds an extra dimension to the typical IF magic schemes found in games as old as Enchanter. In keeping with the game's fun-first approach, you are provided with always accessible notes about the various magical words as you acquire them, eliminating any need for memorization or notetaking and allowing you to focus on what you really want to be doing -- stringing the words together in various sequences to see what they do. It's this process that gives the game much of its charm. Sometimes getting it wrong here is more fun than getting it right, due to the game's impressive level of simulation. Suveh Nux's magic system is very "juicy," to use a term Emily Short recently employed in her blog to refer to games which offer a lot of unexpected, playful responses to their players.
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Member Reviews
| Average Rating: ![]() Number of Reviews: 14 Write a review |
Most Helpful Member Reviews
Small, elegant puzzle game, December 23, 2007Not long on story or characterization, but excellent for what it sets out to do.
Excellent Puzzle, December 8, 2009Now I'm not the biggest fan of "escape the room" games, with so many on flash, I'd hate to see IF dedicated to it also, but this game more than makes up for it.
First of all, the game includes easter eggs to find, adding to replay value.
Second, the entire game is about figuring out magic words, and the syntax in which to use them, which is a great puzzle in itself. The puzzles are fair, they make sense, and they're great fun to play with.
That leads to number three. Once you figure out what's going on, there is plenty of fun screwing with everything, and anything you can see can be messed with. On top of that, the game understands so many nonsense commands with funny responses. This game will keep you entertained long after you actually completed it. (And FYI, completing the game does not give you the best score. Playing beforehand does!)
Don't be put off by the "magic language" aspect...., February 3, 2011See All 14 Member Reviews
If you enjoyed Suveh Nux...
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Recommended Lists
Suveh Nux appears in the following Recommended Lists:Must try by Kku2611
I am new to IF and collect all of the recommended games under a list for future consulting.
IF Playlist for the Brontoboards by Molly
This is a list I created as a general guide to interactive fiction for a thread I'm making on Brontoforumus. I'm trying to give a good overview to both parser IF (usually called "text adventures") and choice-based IF (or...
IFDB Top 100 by Pegbiter
An automatically updated list utilizing an IMDb style Bayes estimator to calculate weighted ratings based on all IFDB ratings. Questions and comments can be placed here....
Polls
The following polls include votes for Suveh Nux:Games That Changed Your Mind by Ghalev
Before you played X, you never thought you'd like horror games. Before you played Y, you never thought you could take a game with a dragon in it seriously. Before you played Z, you thought linear games would just frustrate you. Tell me...
For Your Frickin' Amusement! by Marshal Tenner Winter
Looking for NON-INFOCOM titles that include a "for your amusement" or a "have you tried?" section. plz k thx
Lost Pig type puzzle complexity by Mostly Useless
I haven't played a lot of IF, as I'm often put off by what are (for me) difficult puzzles. Without doubt the most satisfaction I've had from finishing a game has been Admiral Jota's Lost Pig, and I would love to hear about other games...
This is version 22 of this page, edited by David Welbourn on 19 June 2015 at 10:40pm. - View Update History - Edit This Page - Add a News Item
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