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Reviews by MathBrush

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Temple of Kaos, by Peter Gambles
A puzzly game in poetry, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This game does two interesting things: everything is in poetry, and you are in a place where space and time are warped.

This is fun, but the game is really very difficult; it's hard to have any idea at all what to do. Much of what you do is based on paradoxes.

I enjoyed this game with the walkthrough, but I don't know how it would be without it.

A Day In The Life Of A Superhero, by David Whyld
A large Adrift game where you stop various supervillains, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This game has the same sort of superhero tone as the Frenetic Five games. You are a superhero that isn't really that super.

The game had a fun tone, with some fairly silly humor. It's long though, and somewhat buggy. David Whyld's games tend to be fairly similar, so if you like one, you'll like them all-and vice versa.

Slasher Swamp, by Robot
A TADS horror game in a maze-like swamp, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This is a gory game set in a swamp. It's mostly empty rooms with little scenery (with exactly one or two of those in the whole map being something you need to search or look under). It's punctuated with instant-death combat unless you find items in the right order.

It has an interesting concept, but the execution needed a lot more work and a lot less mazes.

Fan Interference, by Andrew Schultz
A complicated but polished Baseball game, August 1, 2017
by MathBrush
Related reviews: about 2 hours
Baseball is the theme of this, Andrew Schultz's first IFComp game.

Unlike his later games, there is no wordplay here, and no abstract narrative about excelling at being smart.

Instead, there is a deeply implemented and simulated baseball game. There are all sorts of timers going on, and wardrobe changes, and so on.

It's so complicated that it's all a bit overwhelming.

Return to Camelot, by Po. Prune
An extensive ADRIFT game set in Camelot, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This game has you going to Camelot to help Guinevere.

The plot is a bit and thin, and the ADRIFT parser is as weak as ever.

But the game is fairly detailed, and a lot of thought has gone into it.

The main weird thing is that wearing a ring is important to the story, but it always slips off your finger. Also, Hagrid makes an appearance in the game, talking about Dumbledore.

Cursed, by Nick Rogers
A complex adrift game allowing choice of abilities set in medieval times, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This is a large Adrift game, in which, after an extended prologue, you are cursed into a form of your choosing: rat, fox, or snake.

As an animal, it is your job to be restored to your original form and find your lost love, Princess Tevona.

Overall, this was done pretty well, but the Adrift parser was pretty frustrating (I used Adrift Runner 4.0).

Fog Convict, by Andrew Metzger
A campus exploration game about fire, fog, and a convict, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This is a really big game, with some really big bugs.

I played this game for the first time a few weeks ago, and I never realized there was a fire in my room or that the door was supposed to be blocked. Instead, I wandered around the rest of the building for a while.

Following the walkthrough, this game does have some fun elements. The huge maze is not one of those fun elements, though.

Interesting when used with the walkthrough.

Under, In Erebus, by Brian Rapp
A wordplay game set in Greek darkness, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This game has you descend on a train to the depths of Erebus, where you have to find your way around in total darkness.

This game is centered on wordplay, involving letters (similar in a vague way to Threediopolis).

I don't want to spoil the main mechanic, but I also found it very hard to figure out the main mechanic. Lack of cluing seems to be one of the biggest issues here.

The Plague - Redux, by Laurence Moore

1 of 1 people found the following review helpful:
A postapocalyptic game with open world after linear intro, August 1, 2017
by MathBrush
Related reviews: about 2 hours
This game has an intro involving you escaping from and surviving a terrible disaster, separating you from your friends.

It then opens up to an open world where you have to gather money, clothing and weapons to survive the apocalypse.

One of the better Adrift games.

Sardoria, by Anssi Räisänen

1 of 1 people found the following review helpful:
A fun Alan game in Raisanen's classic puzzly style, August 1, 2017
by MathBrush
Related reviews: about 2 hours
Anssi Raisanen has written several Alan games over the years with a certain sort of puzzly style, and I've grown to enjoy them.

This game has you escaping from a wine cellar in a castle, finding and helping a wizard, and rescuing a king.

Anssi's games have a very consistent style, so if you like one, you'll like them all. The Chasing is another good one.


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