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Reviews by MathBrush

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Saving John, by Josephine Tsay
A multiple-futures/presents Twine game involving mental illness, September 28, 2017
by MathBrush
Related reviews: less than 15 minutes
Saving John is a Twine 1 game with the standard CSS and formatting. In it, you find yourself in a dangerous situation and have the opportunity to construct a backstory for what happened.

The backstories involves jealousy, betrayal, love, profanity, and so on. The game is fairly short, but can be replayed several times.

The writing was descriptive, and the interactivity worked, but the story just didn't click with me, and It didn't feel all the way polished.

Snake's Game, by Nahian Nasir
A short, surreal horror game in Inklewriter, September 28, 2017
by MathBrush
Related reviews: less than 15 minutes
This game placed low in IFComp 2016. It is in Inklewriter, a beautiful story-focused engine that is now being discontinued.

Snake's Game has several variants depending on the play through, but most seem to deal with a world where time and space can be warped at will, taking you to hell and a variety of other places.

It's fairly short, and the writing felt unpolished, but the other had a lot of heart, making this game more emotionally powerful than most low-ranking games, to me.

Red Moon, by Jonathan Hay

1 of 1 people found the following review helpful:
A one-room, essentially puzzleless horror game, September 28, 2017
by MathBrush
Related reviews: less than 15 minutes
This game was coded in 2.5 days by a first time author with one beta tester. It requires what is generally an annoying way of interacting with a game. By all standards, it should be a fairly horrible game.

But it placed 19th out of 35, and wasn't really that bad. I like fairly campy, psychological horror, and this game provides it. It had great descriptions, and spookily changing descriptions.

This is a very short game. I liked it, in the end.

Batman is Screaming, by Porpentine

3 of 3 people found the following review helpful:
One of Porpentine's earliest twine experiments, September 17, 2017
by MathBrush
Related reviews: less than 15 minutes
This game was created in 2012, and uploaded recently by someone besides Porpentine. It was created at least as early as March of that year, since it's mentioned in an AdventureCow forum.

It is the shortest of the early experiments (which include Myriad and a few others). However, it contains a lot of Porpentine's signature style, including body transformation and horror, protagonists which evoke multiple emotions simultaneously, and surrealism.

This is not the kind of game I imagine Porpentine would release today, but it's interesting as a historical insight.

Donkey Kong, by Andrew Plotkin
A super short text story telling the background of Donkey Kong, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
This game casts you as the main enemy in the original Donkey Kong game.

It paints you as a primeval sort of building, unfairly pitted against the mustachioed plumber

It has some fun non-standard responses, but overall, it's over quickly. I mostly like its unity of style.

Dig Dug, by Anonymous
A tasteless reworking of the classic arcade game, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
I was surprised by this game, because I played it in the downloaded Arcade pack, and didn't have a chance to see the tags or genre.

It's essentially just a tasteless reworking of the original game Dig Dug, written by someone with the mind of a 12 year old male who has heard about women but never actually spoken with one.

Night Driver, by David Dyte
An amusing text reworking of the classic arcade game, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
The original arcade game night driver had you barreling down a road, swerving left and right down an endless field of white pegs.

This game has a text version, where you can speed, brake, and turn each turn. The conceit, though, is that you're a dad, late at night, and your wife and kids are having an endless conversation with you as you drive. The game eventually ends in a strange way.

MC, by Stephen Granade
A short game about a random NPC in an unlabeled arcade game, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
This game has you wandering around in a certain unlabeled arcade game (when it was first released in the IF arcade pack, it was even titled Unlabeled).

It's just a joke game; once you realize what's going on, it's over really quickly. But it's fun while it lasts.

Galaxian, by Stacy Cowley
A short goofy game reworking the classic game Galaxian, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
This game from the IF arcade pack is a reworking of the classic arcade game Galaxian.

It portrays what it would really be like for the main character in Galaxian. Considering that there are also two space invader clones in the IF arcade pack, this game actually was pretty well put together.

It's super short.

Invaders, by Anonymous
A short text game mimicking space invaders, September 14, 2017
by MathBrush
Related reviews: less than 15 minutes
This game was in the IF arcade pack.

Unlike most other games in the IF arcade pack, this is pretty much just a straight-up implementation of space invaders in text. The invaders go left, and right, and so on, and you shoot. I feel like the 2 other invader-like ports had a better implementation.


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