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Reviews by MathBrush

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I Must Play, by Geoff Fortytwo
Reworkings of several old arcade games into IF, tied by a plot, September 14, 2017
by MathBrush
Related reviews: about 1 hour
This game, similar to Sylenius Mysterium, has you entering an arcade at night and playing a variety of arcade games in IF form.

Some of the games work out really well (I like the way that Pong was presented). Others are just bizarre (what game corresponds to the politics scene?).

Overall, fun with a walkthrough.

A Paper Moon, by Andrew Krywaniuk
An origami-based 'fetch items for wizard' game, September 14, 2017
by MathBrush
Related reviews: about 1 hour
This game is part of the incomprehensibly large subset of 'a wizard asks you to collect items' games.

It's also part of the 'parser likes to insult your character' genre.

It also begins with 'my lame apartment', including waking up with a hangover in just your underwear, which is also a surprisingly large genre.

However, it also lets you make about 15 different objects with origami, which is pretty cool.

Identity, by Dave Bernazzani
A mid length sci fi game with complicated wiring puzzle, September 14, 2017
by MathBrush
Related reviews: about 1 hour
This game has you wake up with amnesia in a space wreck.

Eventually, your world opens up a bit more, and you get to explore an alien world.

It's a fairly interesting game setup, but the story doesn't have much 'bite'. Concepts are introduced but then never explored.

It has a pretty complicated electrical wiring puzzle that requires experimentation at the end.

Murder at the Aero Club, by Penny Wyatt
A murder mystery set at an airplane field, September 14, 2017
by MathBrush
Related reviews: about 1 hour
This game was an IFComp game. It has you as a detective investigating murder at an airplane field.

You collect clues by searching scenery and by talking to people. It has a lot of elements of a good detective story, but it's really easy to get stuck and throw off the timing. There's also some goofy oddball elements that don't really fit in.

Beta Tester, by Darren Ingram
An interesting puzzle game marred by implementation issues, August 15, 2017
by MathBrush
Related reviews: about 1 hour
This game has you trying out various products in a puzzly environment. It has a snarky parser that jokes about a corporate environment, uses text pauses extensively, and has you assemble a complicated system.

It's actually pretty interesting, but the implementation has increasingly greater issues, making the latter half impossible to complete.

The Ebb and Flow of the Tide, by Peter Nepstad
A unique game based on a Lord Dunsany story, August 15, 2017
by MathBrush
Related reviews: about 1 hour
This game is perhaps best left undescribed, as its core mechanic is so unusual. It helps to type ABOUT or (I think) COMMANDS.

The story is based off an old Dunsany Story, just like Nepstad's The Journey of the King. But this game is much more constrained than that one.

I would have rated the game higher if I hadn't been stuck so many times, trying to search for the correct commands to advance the game.

A Light's Tale, by Zach Flynn
A dark/light themed game with earnest and bizarre writing, August 1, 2017
by MathBrush
Related reviews: about 1 hour
This game has you enter a series of parallel worlds where darkness is everywhere, and you must attack it with the light.

It seems intentionally to parody things at several points, with gophers as the bad guys and a random plant called Gorarry that is the key to the universe.

I don't see anyone beating this without the walkthrough, but with the walkthrough it has some fun narrative points about player/parser relations.

Internal Documents, by Tom Lechner
A big, mostly empty game about investigating fraud, August 1, 2017
by MathBrush
Related reviews: about 1 hour
This game has you wandering around a large map until you reach a manor, where you have to complete several puzzles to convict a rich man of fraud.

Most of the locations are empty, and when they are not empty, they often have strange disambiguation problems. The one NPC is very odd, to say the least.

This game needed a lot more polish.

The Hangover, by Will Conine
A buggy game about changing your name after a hangover, August 1, 2017
by MathBrush
Related reviews: about 1 hour
This game combines an unfortunately too common theme in IF (waking up in an apartment after drinking and/or romantic affairs) with another too common theme (office bureaucracy) and another (wacky weirdness), but somehow without fully committing to any of them.

The ADRIFT parser is really poor here. "Two dollar bill" is recognized, but not 'two' or 'bill' or so on.


There was a bug partway through that kept the walkthrough from working for me.

The Believable Adventures of an Invisible Man, by Hannes Schueller
A game about discovering an invisibility potion, August 1, 2017
by MathBrush
Related reviews: about 1 hour
This game has you find the secret of invisibility.

The base concept is really good; you have to remove clothes and not carry stuff to avoid being caught. You can find bandages, etc.

Unfortunately, the game is a bit too fiddly to work with. It's difficult to know what to do, due to undercluing.


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