Suveh Nux

by David Fisher profile

Fantasy
2007

Web Site

Return to the game's main page

Reviews and Ratings

5 star:
(92)
4 star:
(104)
3 star:
(23)
2 star:
(6)
1 star:
(0)
Average Rating:
Number of Ratings: 225
Write a review


Previous | << 5 6 7 8 9 >> | Next | Show All


- Mukeja, August 20, 2008

- NotVerySubtle, July 31, 2008

- Beekeeper, July 28, 2008

- Mark, July 27, 2008

- perching path (near Philadelphia, PA, US), July 22, 2008

- alice-meynell, July 20, 2008

- Mike Gray (Wisconsin), July 6, 2008

- dfreas, June 28, 2008

- Seren (Paris, France), June 4, 2008

- DrFredEdison (CO, USA), April 17, 2008

- Catherine Daze, April 11, 2008

- Otto (France), March 31, 2008

- brattish (Canada), March 24, 2008

- lobespear, March 14, 2008

- Juhana, March 2, 2008

- OK Chickadee, February 28, 2008

- Salamosam (Montreal), February 12, 2008

- puzzler (Everett, Washington), February 10, 2008

- Naeradan, February 8, 2008

- onyx (Ann Arbor, Michigan), January 17, 2008

- Ziixxxitria (California), January 9, 2008

8 of 12 people found the following review helpful:
Solid, Fun, Polished, though maybe too Easy, January 5, 2008
by Victor Gijsbers (The Netherlands)
Related reviews: puzzle, short, linguistic

Suveh Nux is not an ambitious game. Backstory and characterisation are minimal; it is quite short; and all of it takes place in a single, almost bare, room. In this room, the player has to solve a number of puzzles, all of which are based on a linguistic magic system. Figuring out this system is not too hard, though what you can do with it is sometimes less obvious. (I used the hints at one point, though I suppose I might have managed without if I had spent more time on the problem.)

Suveh Nux has a lot going for it. The implementation is impeccable and very polished, making the game a joy to play. The central puzzle is enjoyable, and the progressively harder tasks you are supposed to get done with the magic system are well thought-out. Therefore, I can readily recommend this game.

On the negative side, I can only say that the central puzzle is too easy: I would really have liked to see some more complex grammatical puzzles. Maybe an idea for an extended version?

This gives the game 4 out of 5 stars on an "unambitious IF" scale, which I translate to 3 out of 5 on the scale of all interactive fiction.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

7 of 11 people found the following review helpful:
Great fun, and solidly implemented, December 30, 2007
by Kake (London, England)
Related reviews: David Fisher, *****, One-Room Game Competition 2007

I really enjoyed this one. The hints are well-paced, the puzzles make sense, the implementation is sound, and there's lots to play around with.

The only bug I managed to find was a small one which produced a small amount of contradictory output, but it didn't spoil anything. The game did give me an unsolicited hint at one point, but that might have been because I'd just asked it for a few hints in succession, and to be honest I really did need it.

Would definitely recommend this game.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Emily Boegheim, December 23, 2007

22 of 23 people found the following review helpful:
Small, elegant puzzle game, December 23, 2007

A brief, charming game with puzzles centered on a neat magical grammar. The system is well-designed and internally consistent, the puzzles are fun to solve, and there are lots of rewards for experimenting. For the most part the solutions are not too difficult, either, but there's a hint system, just in case.

Not long on story or characterization, but excellent for what it sets out to do.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 


Previous | << 5 6 7 8 9 >> | Next | Show All | Return to game's main page