IFDB Top 100
by Pegbiter - 100 games
"An automatically updated list utilizing an IMDb style Bayes estimator to calculate weighted ratings based on all IFDB ratings. Questions and comments can be placed here...."
Games that include, or mention cats
by Plover - 11 games
"Me, DavidW (David Welbourn) and Callista were talking in the Adventurer’s Lounge on ifMUD about games that feature cats in them. This list is to help people who are looking for games that include our feeline friends."
Camp/"So Bad It's Good"
by Ivanr - 7 games
"It might seem strange that a video game, which relies on consistent and effortful coding in order to deliver any kind of experience, could be "so bad it's good" in the way that an Ed Wood movie is. But it can happen, as this list..."
by Ivanr - 7 games
"This is a self-indulgent, chronologically-ordered list of the games that are my personal favorites. These are the games that have stuck with me the way that a great movie or a great book does; a more restrictive criterion yet than my..."
Big, difficult games that I always return to.
by calindreams - 3 games
"Maybe I'm a masochist. I'm not very good at puzzles and I've got the attention span of a gnat. But for some reason I'm always drawn to big difficult games. I like games where you have a lot room to explore and you don't get stuck in one..."
Enduring Classics of Parser IF
by Ivanr - 9 games
"There are probably other lists like this, but this one is mine. Canonical/classic/highly-regarded works of (noncommercial, parser) IF that have stood the test of time -- i.e., that are at least fifteen years old (an arbitrary cutoff) as..."
A Year on IFDB: The games that have stayed with me
by Spike - 12 games
"About a year ago I discovered post-AGT interactive fiction. Since then I've played a lot of great IF games. This list consists of the ones that have stuck with me the most. They're not necessarily the ones I rated the highest immediately..."
Opus Ignored: Big games that didn't take off
by MathBrush - 12 games
"It happens over and over: an author spends hundreds of hours on a game, often setting up a commercial company, and then releases it to almost total silence. This list contains such games, as well as other big games where the author was..."