Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryYou're cornered, trapped. There seems to be no escape. You aren't in a jail cell. No, you're in the cocktail party from hell and only by using your wits and luck are you going to get out of this suburb alive.
4th Place - Casual Gameplay Design Competition #7
Jay Is Games
The best part of Party Foul is the humor. It's very dry, tongue-in-cheek stuff, most provided by your less-than-desirable company. It's worth trying all the actions you can think of everywhere, on everyone, just to see the sort of response you'll get from your fellow party goers.
See the full review
This game hit all the right buttons for me right off the bat. It provides just enough framing to set the stage, give you a sense of your character, and set up your motivation. Add to that that the concept is genuinely funny and the writing is crisp and enjoyable, plus the existence of a tutorial mode for those new to interactive fiction, and you've got the makings of a real winner. How the game plays out fell somewhat short of that for me, but not by a whole lot.
-- Irfon-Kim Ahmad
See the full review
|Average Rating: |
Number of Reviews: 7
Write a review
Most Helpful Member Reviews
The most impressive part for me, was how well implemented the characters were through the whole adventure. All of the characters reacted to the environment around them. When you find an object or complete a part of the puzzle, the characters act accordingly in both speech and their actions. ( I was fairly amused when Beth blamed everything on me) although the characters generally talked between themselves, the conversations varied, and although Beth's favorite topic was her pregnancy (and all of the characters had their favorite topics), the speech was non-repetitive with characters in the room jumping from subtopic to subtopic with a seemingly endless conversation.(Spoiler - click to show) example is the host worrying what your husband will do after you turn off the power Not only was the speech good, but (Spoiler - click to show) the actions of the characters were just as well. I was pleasantly surprised when I dropped my drink, the host took a few turns to clean it. well done.
The puzzles were very unique and strange. The logic and reasoning of the puzzles was slightly off, but in a quirky sort of way. Some of the puzzles required a lot of searching for the answer, then hitting yourself when you finally found it. They were certainly out of the ordinary and at times difficult to find, but once you got even the slightest lead on how to perform the task, the puzzles became quite easy. I liked a lot how the host would take objects away from you which you needed for a puzzle, and it caused me to frantically try to solve the puzzle before she took the objects away.
This is a nice short game so errrr... Cheers!
The conversation system wasn't too extensive, but it got the job done. What I found most endearing in Party Foul were the responses of the hostess to the PC's blunders and attempts at carrying sharp objects. The responses varied and got more exasperated and humorous as the offending actions were repeated.
The puzzles are well-clued and not too difficult. All in all, Party Foul is a polished, but rather mundane game. I would have given it three stars if it wasn't for the well-characterized NPCs. They each have their own personal quirks and witty responses. The tidbits of information the player learns about them brighten up the experience and in some cases (Spoiler - click to show)-Frank's drinking problem, for one-add a refreshing dose of realism. Party Foul is no masterpiece, but itís a good way to spend twenty minutes.
(Spoiler - click to show)I probably had to spill on the order of 8 drinks before I was able to get the celery secretly hidden away in my purse. The reaction when the Ron see what you've done to his celery is priceless.
The game took me longer than I think it would most people (an hour or so), it started to get irritating towards the end with the timing aspects simply because once you know how to solve the puzzle the process of executing it is rather mundane.The story didn't remain strong compelling throughout, the implementation however was spot-on.
See All 7 Member Reviews
If you enjoyed Party Foul...
Related GamesPeople who like Party Foul also gave high ratings to these games:
|Escape In The Dark, by Owen Parish|
Average member rating: (5 ratings)
For a thief, being arrested is an occupational hazard. While you can't exactly plan out an entire escape in advance, having the right skills and tools can let you improvise one without too much trouble.
|Dangerous Curves, by Irene Callaci|
Average member rating: (23 ratings)
|The King of Shreds and Patches, by Jimmy Maher|
Average member rating: (65 ratings)
January 14th Dear friend. My sojourn in parts foreign is at an ende. I am at lodgings in Southwark not far from the bridge at Stoney Street, come dine with me two days hence to ring in the newe year. I have not enjoyed amiable English...
Recommended ListsParty Foul appears in the following Recommended Lists:
Games that Brought Me Back to IF by BeingTheWriter
I was really into interactive fiction about five years ago. Getting my day job killed off my time to play, as well as the death of my laptop and good enough phone. But now I'm back thanks to an app on my phone. So these are the games I...
Funny Games by gamerbeauty86
The following games are ones that I actually laughed at while playing and worth playing more than once simply for that reason. For some reason, I really like dry wit humor when it comes to these games and each game had a certain level of...
PollsThe following polls include votes for Party Foul:
Games for Beginners by WriterBob
I'm looking for games that are suited for adults who are new to IF. My purpose is to share these games with friends and let them get experience IF without being frustrated by mazes or guess-the-verb issues. Please avoid children's games....
Villains by Victor Gijsbers
"[T]he thief [in Zork] is important to the development of interactive fiction because he functions as a true villain, not simply an obstacle or opponent.", writes Nick Montfort. Apparently, he moves around, taunts the player, actively...
This is version 4 of this page, edited by Zape on 30 July 2020 at 10:36am. - View Update History - Edit This Page - Add a News Item