"I'm looking for a good science fiction game (sci-fi game) for example, The Hitchhiker's Guide to the Galaxy by Infocom. Can't get enough sci-fi text adventures."
"I'm looking for a list of games to try where the narrative is the focus of the game. Where the author is really trying to tell a story over making a puzzlefest (though puzzles aren't necessarily unwelcome, especially if they drive they..."
"From Hardcore Gaming 101: "Kusoge" (糞ゲー, or クソゲー) is a Japanese compound word - "kuso", meaning "garbage, crap, shit", and "ge", short for "geemu", the Japanese pronounciation of the word "game". It means, quite literally, "shit game"...."
"I'm looking for games that offer hints in any way, except for printing them in sequence on the screen. For example: characters that offer hints; objects that, when examined or used in a certain way, suggest actions to the player; etc."
"Some games are just that bad, some are so bad it's good, and a few are obviously trolling. Yet, are there games that troll so much that they start to be brilliant? Or even those that seems to be trolling that turn out to be brilliant..."
"I'm looking for the best adventures written in any version of Basic that run on a classic 8-Bit computer such as the TRS-80 Model 1, Commodore Pet or Vic 20, ZX81, or early Apples. In other words I'm looking in the range of memory..."
"I'm looking for IF narrated by aliens, animals, anything."
"I'm looking for preferably short games that focus on part of someone's life in our world and preferably our time. I would like games with an emotional focus."
"I want a game with a great variety of interactiveness. I want it to be challenging but fun and comedic."
"I'm looking for something with a creepy environment. It also has to be very challenging."
For Your Consideration: Games from 2013 that should be nominated for the XYZZY Awards
by Molly - 26 votes for 26 games, last vote on March 8, 2014; created on February 18, 2014
"There were a lot of great games released in 2013, and now that the XYZZYs are coming up, it seems like a very good idea to take a poll of all the games from last year people would like to see nominated. The management has asked that we..."
"I've been wondering if there are any IF games dealing with Native American or First Nations themes. I have yet to discover a game that meaningfully deals with this topic. Thanks!"
"Twine games that do something you found unusual and interesting, not in terms of story, but visually or mechanically, or both. So not just white text on black screen with a few links."
"I was wondering which games are worth playing, as I haven't found any games that take a while to complete that are worth playing"
"Most IF works are only available in ‘version 1’, but some are released in updated versions. And a few see a large amount of bug fixing, rewriting and polish. This is a poll for highlighting these games, games that the authors have taken..."
"You know those parasites, fungi, and viruses that attack small insects or animals and control their minds? Well I'm looking for a game with a disease like that which alters your perception. Are there any games like that? Thanks a million..."
"Earlier today, I felt like playing an Interactive Fiction game that is the literary and stylistic equivalent of such masterpieces as Birdemic and The Room. I still have that feeling, so if you find anything like Plan 9 from Outer Space..."
"What are some good games for people trying to learn another language? I imagine that short games with relatively simple prose and not too many non-standard commands (if they're parser games) would work best, but feel free to suggest..."
"I'm wanting to do an episode for the podcast that deals with only the worst possible IF games ever programmed? You know the kind that if you would have played it for another minute longer, that you would have never played another IF ever..."
"There are many games in which the player convinces someone to do something. This may be by undertaking to perform a quest or exchange an item, by making a threat, or in still other ways; but almost invariably, it will be by giving them a..."