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About the Story"Join the Patrol, and see the Galaxy!" You took the poster's advice, bait and all, and marched right over to the recruitment station near your home on the backwater planet of Gallium. Images of exotic worlds, strange and colorful aliens, and Deep Space heroism had danced in your head as you signed the dotted line. And since that day the closest you've come to Deep Space heroism was scrubbing down the radioactive leper colony on Ishmael-3. Game Details |
Adventure Classic Gaming
The game's greatest strength is its plot. Although relatively simple in itself, it is developed with control that rivals a novel. The details are revealed slowly. The goal becomes clearer to the careful reader as clues hidden in locations come together to paint a picture of what has happened and what must happen in order for you to return heroically to Stellar Patrol. In contrast, the game's greatest weakness is its inventory management. Inventory juggling has always been a problem in adventures. Most adventure gamers accept the fact that there is a limit to how much the player can carry. In most games, an item is included which allows the player to carry more without destroying the delicate limits of belief. Unfortunately, no such item exists in Planetfall. Worse is the fact that I try to pick up an item but only to find it tumbling to the ground along with some other items of importance. This happens a lot, sometimes in almost endless successions. Moreover, there is a lack of challenging puzzles. Beyond inserting objects in slots most puzzles can be easily solved by dying, working out what has gone wrong, and then trying something different. Floyd is integral to a couple of challenges and should have been used to much greater effect.
-- John Campbell
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Gaming Enthusiast
At least two things makes Planetfall memorable. The first one is certainly our sidekick, Floyd. He is the main source of humour in the game (for instance, when we make a save around him he says: “Oh boy, are we gonna try something dangerous now?”) but he’s not just a comic relief, we grow really attached to him over the course of the adventure.
-- Toddziak
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SPAG
Planetfall was the first Infocom game I played, and still my favourite. Often billed as a science-fiction comedy, it really is not. There are many amusing sidelights and funny responses from the author to your failed actions, [...] but it is not at all a straight comedy in the same sense that Leather Goddesses of Phobos, or The Hitchhiker's Guide to the Galaxy would be. It merely feels like one because the game is constantly charming you in one way or another.
-- Graeme Cree
Overall, Planetfall is easily one of the best adventure games I've ever played because of the balanced and logical puzzles throughout the game, the humorous writing, and the amusing characters. My only complaint about the game is that the laser wasn't described well enough, making two puzzles difficult.
-- Alex Freeman
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v.11: 17-Feb-2024 01:43 -
JTN
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v.9: 05-Feb-2024 02:10 - JTN Changed download links | |
v.8: 22-Oct-2020 19:36 - CiberSheep Changed IFIDs | |
v.7: 23-Aug-2020 02:15 - Zape Changed download links | |
v.6: 21-Apr-2019 05:23 - Tristano Changed download links | |
v.5: 27-Nov-2015 10:35 - pwiecz Changed IFIDs | |
v.4: 16-Sep-2013 16:23 - Edward Lacey Changed external review links | |
v.3: 07-Apr-2013 10:13 - Edward Lacey Changed external review links | |
v.2: 11-Dec-2010 15:37 - Michael Roberts | |
v.1: 19-Feb-2008 21:14 - Emily Short
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