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Leather Goddesses of Phobos

by Steve Meretzky

Science Fiction/Humor
1986

(based on 54 ratings)
1 member review

About the Story

And now... the next exciting episode of humanoids in space!

How did you, a regular at Joe's Bar in Upper Sandusky, Ohio, end up on a Martian moon? Can you prevent the hideous space creature from abducting the naked heiress? Why does scratch 'n' sniff no. 2 smell so familiar? How many uses can you find for a rubber hose? Is it easy to remove a brass bikini? Is it hard to outsmart a robotoid sumo wrestler? Can you stop the Leather Goddesses' fiendish plan to turn all Earthlings into sex slaves?

Learn the answers to these burning questions in Leather Goddesses of Phobos, Infocom's racy spoof of 1930s pulp fiction. But first, a word from our sponsor:
Why put up with only one playing mode, when you can have three? That's right, three! So whether your tastes run to Tame, Suggestive, or Lewd, Leather Goddesses of Phobos can satisfy you!

Difficulty: Standard

Game Details

Language: English (en)
Current Version: Unknown
License: Commercial
Development System: ZIL
IFIDs:  ZCODE-160-860521-C16B
ZCODE-59-861114
ZCODE-59-860730
ZCODE-50-860711
ZCODE-118-860325
ZCODE-4-880405
TUID: 3p9fdt4fxr2goctw

Editorial Reviews

Adventure Classic Gaming

"Predictably, the game's overarching plot informs much of its atmosphere and writing style. Every element about this game, from its cover art to its subject matter, evokes the flavor of Hollywood's B movies, including (sometimes deliberately) low production values and racy content. As in most adventure games of that era, most of the settings and puzzles in Leather Goddesses of Phobos do not relate directly to the main plot but are rather a relatively random series of situations and locations involving side quests and the like. [...]

[...] Leather Goddesses of Phobos stands almost in a league of its own as a defining interactive fiction infused with sexual content intended for a mature audience. It is also an example of how naughty or crude humor can still be done both tastefully and with originality. As a defining adventure game of its era, Leather Goddesses of Phobos is worth playing by any gamer who is interested in understanding more clearly from where modern adventure games derive their inspiration." (Adam Luoranen)
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Mr. Bill's Adventureland
"Full of suggestive sexual innuendos (Mae West style) and outrageous humor (try everything: the answers you receive are hysterical), this bawdy but harmless game is a delight to play and sure to bring a smile to your face. But nevertheless it is basically a traditional (and very good!) adventure game, with all of the elements that made Infocom legendary in the business ..." (Mr. Bill & Lela)
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PC Gamer
"Iíll be honest, I donít like this game much. Iíve played a lot of text adventures, but this one I found a confused mess both back in the day, and replaying it just now." (Richard Cobbett)
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SPAG
"The game wonderfully recreates the feel of 30's pulp fiction, from the swordfight on the hull of the Space Battleship (without spacesuits, naturally), to the Sultan and other colourful characters you meet on Mars, to the delightfully contrived situation at the South Pole, to the marvelous running gag concerning the lucky escapes of your faithful companion. The final scene where you try to assemble your machine while under attack by all of the Leather Goddesses minions is one of the greatest moments in interactive fiction, and one that would be utterly impossible to reproduce with graphics." (Graeme Cree)
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SynTax
"It's impossible to give more than a brief idea of how good Leather Goddesses of Phobos is. It's very enjoyable, funny and extremely addictive. What more can you want from an adventure?" (Sue)
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SynTax
"The game includes many locations, each with a rich description in any mode. Visiting the penguin orphanage was great, as was steaming up and down the river visiting the various docks. Puzzles are included at regular intervals, meaning that everything must be examined and hidden objects are commonplace. This is where the game really shines, the puzzles become a topic for conversation and a few old film tricks are dug up and used." (Nigel Nock)
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Member Reviews

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
Played in tame mode; a silly puzzlefest with great writing , February 3, 2016
by MathBrush
Related reviews: Infocom
So, my experience in playing Phobos is atypical; I played in tame mode, and I just used a walkthrough, because I wasn't very interested in the game.

But the writing turned out to be quite good. The mishaps of my companion and the finale were some of the best things I've read in a while. This game ends up reading a lot like the meretzky-adams game Hitchhikers Guide to the Galaxy. Also similar to that game is the transportation syste, where you travel between disconnected worlds.

Even in tame mode, some dirty stuff sneaks through, but it is on the level of the movie Space Balls (e.g. a suggestive spaceship, a man or woman getting almost undressed against their will, etc.)

Using the walkthrough, the game seemed pretty hard. The copy protection in this game is achieved by having a horrible maze with horrible monsters, where you have to use two of the feeling to get through.

The game has the infamous t-removing machine, inspiration of future games such as Earl Grey and Counterfeit Monkey.

Overall, I'm not sure if I'll play it again. But I think meretzky-adams does some of his best writing here (perhaps he was enthusiastic about the subject matter).

If you enjoyed Leather Goddesses of Phobos...

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Polls

The following polls include votes for Leather Goddesses of Phobos:

Games that include a maze you would describe as 'hey, actually fun' by Jeremy Freese
Everybody always dissing mazes in IF. What are the games that prove them wrong?

Adjustable Default Games by Emily Short
Works in which some aspect of the game's default behavior can be customized (e.g. by changing the person of the narration), especially if the game allows players to play with alternatives to standard IF conventions.

"Camp" Games by Pinstripe
Games which have, or might be considered to have, a camp aesthetic or sense of humor. "Camp is a certain mode of aestheticism. It is one way of seeing the world as an aesthetic phenomenon. That way, the way of Camp, is not in terms of...

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This is version 12 of this page, edited by pwiecz on 27 November 2015 at 10:32am. - View Update History - Edit This Page - Add a News Item