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About the StoryLovingly handcrafted in Inform6, this overripe sequel to Risorgimento Represso is full of cheese, gunpowder, chemistry and explosions (well, only a little chemistry). Includes automap, sounds and graphical newspaper.
Winner, Main Festival - Spring Thing 2018
|Average Rating: |
Number of Reviews: 2
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In this game you play the role of a wizard's apprentice who has been given an apparently simple task by the wizard. Without spoiling the story, lets just say that the plot will develop as you play.
This is a rather long game with an impressive amount of detail and excellent implementation. The game contains an auto-mapping feature and a newspaper, where you can click to turn the pages.
There are a lot of ingenious puzzles in the game, some easy, others more tricky, but except from one puzzle ((Spoiler - click to show)how to use the hoop) I was able to solve them all without the use of the built-in hint system, where you can ask NPCs for help. So I regard the puzzles as very fair and well clued.
The writing is good and witty, and did a great job in communicating the surroundings. There are several references to Risorgimento Represso, but they are all understandable to those who haven't played it.
This is the best game I have played this year so far, so I highly recommend it.
A big, polished sequel to a big, polished game, April 21, 2018
In classic parser game style, you are an eccentric wizard's apprentice in a blended fantasy/modern setting where you push the boundaries of the law to get what you want.
I enjoyed the variety of puzzles, such as timing puzzles and transportation puzzles.
This game reminds me a lot in style and quality to Bob Bates' game Thaumistry. Both games were charming, and reached a level of quality that is quite difficult to reach, but failed to grip my imagination. In both games, I felt like some solutions were unnecessarily restricted.
I believe this game is most likely to win Spring Thing (this review was written before the competition ended).
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