Top 25 Reviewer
Member since February 27, 2008
Last visited February 18, 2017
Profile ID (TUID): 8tqtppvpzluoq2jf
I've got some strong opinions for someone who's never shown the courage or skill to publish any IF of my own. Nonetheless, I am a big fan of the medium -- which I think is going to be rediscovered by the mainstream at some point -- and I hope you enjoy my reviews.
Here's a brief guide to my rating system. It is unusually harsh:
5 stars -- a piece so incredible it effectively defines the genre or technique that it introduces or perfects. Very, very few works will get 5 stars from me.
4 stars -- a work that is significantly above average and achieves something notable. In general, a game that excels but does not quite reach the apex of its class. A relatively small number of works will get 4 stars from me.
3 stars -- a game that is competently put together and enjoyable to play, but lacks the special something that would make it stand out. Best summed up as "good, not great". Many games will get this rating from me.
2 stars -- a passable attempt that is deficient in one or more qualities that would make it truly enjoyable. Basically, something that could have been a 3-star game but fell short in some way, or otherwise falls into the "blah" category. Many games will get this rating from me.
1 star -- a work that, in my mind, has no redeeming qualities or is so horribly non-functional that any such qualities are not relevant to the playing experience. Very few games will get this rating from me, as I try to find something good about most games.
I am most harsh in my reviews when a work shows little evidence of effort on the part of the author. Conversely, I am inclined to generosity when I feel like the author tried hard to realize an interesting goal, even if he or she was not successful in doing so.
Interactive Fiction by OtisTDog
SpirI7wrak, by Otis T. Dog (2014)
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To Hell in a Hamper, by J. J. Guest November 14, 2014
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Final Assault of the Big Green Cliches, by Sam Kabo Ashwell October 23, 2014
Anchorhead, by Michael Gentry March 1, 2014