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Reviews by Denk

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1-4 of 4


Risorgimento Represso, by Michael J. Coyne

1 of 1 people found the following review helpful:
Enjoyable puzzler, April 15, 2018
by Denk
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In this parser game, you play the role of a student, who is by accident sucked into another world of magic where you become a wizard's apprentice. The wizard quickly gets in trouble and you have to help him out.

The writing is full of humor and there are many fine puzzles, though a few of them were a bit unfair to my liking. Luckily there are built-in hints so you can get through the game with some help. I doubt many will solve the game completely without hints. The implementation is very good though.

I prefer the sequel Illuminismo Iniziato over this one, since I regard the puzzles as better in the sequel. Still this was an entertaining game with a good story. I can certainly recommend this to anyone who can accept the need to consult the hints once in a while.

Illuminismo Iniziato, by Michael J. Coyne

4 of 4 people found the following review helpful:
English game with italian title, April 12, 2018
by Denk
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This game is the sequel to Risorgimento Represso. Though I have never played Risorgimento Represso, I enjoyed this game immensely.

In this game you play the role of a wizard's apprentice who has been given an apparently simple task by the wizard. Without spoiling the story, lets just say that the plot will develop as you play.

This is a rather long game with an impressive amount of detail and excellent implementation. The game contains an auto-mapping feature and a newspaper, where you can click to turn the pages.

There are a lot of ingenious puzzles in the game, some easy, others more tricky, but except from one puzzle ((Spoiler - click to show)how to use the hoop) I was able to solve them all without the use of the built-in hint system, where you can ask NPCs for help. So I regard the puzzles as very fair and well clued.

The writing is good and witty, and did a great job in communicating the surroundings. There are several references to Risorgimento Represso, but they are all understandable to those who haven't played it.

This is the best game I have played this year so far, so I highly recommend it.

The Lurking Horror II: The Lurkening, by Ryan Veeder

3 of 3 people found the following review helpful:
Excellent game!, February 25, 2018
by Denk
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Though I have never played The Lurking Horror, playing this unofficial sequel was really really fun. To my knowledge the concept is quite original: You have 9 moves to finish the game, before something bad happens. However, you need to play the game over and over to obtain the necessary knowledge needed to succeed.

The puzzles are great and are solved by casting spells. To begin with they are quite easy but later on they get a bit tricky. For my taste the difficulty level was just right.

The implementation seemed flawless and the atmosphere was fitting. I can't really say anything bad about this game, so I higly recommend this one.

The Wand, by Arthur DiBianca

5 of 5 people found the following review helpful:
Two games in one, November 16, 2017
by Denk
Related reviews: inform
This was my favorite 2017 Ifcomp game. I don't see how to make a meaningful review of this one, without touching on the hidden content, which is more than half the game. If you cannot find the hidden content, check out David Welbourn's excellent walkthrough.

The Wand is a very polished puzzle-based text adventure, where the player seeks out a challenge at Bartholloco's secluded castle. The player is not allowed to touch anything in the castle, except from the wand, he/she is given at the beginning of the game. Luckily the wand is magical and can be set to 1000 different color combinations. The wand has different abilities depending on the chosen color combination. Unfortunately you do not know which combinations are useful, but clues to this are placed around the castle.

The apparent challenge of the game has a very nice level of difficulty and can be completed in approximately 2 hours. However, (Spoiler - click to show)if you restart and approach the game with your knowledge from your first play-through, you may find a much deeper and more involved challenge.

It is during this deeper challenge you will come to realize how well thought out the magic system actually is. Also, the ending of this deeper challenge is much better than that of the first challenge.


I don't think a pure puzzle game comes much better than this.


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