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2 people found the following review helpful:
So not my thing, December 24, 2012by Andromache (Hawaii) The premise of this game looked interesting. I certainly wanted to know what happened to the player character's family. So I began playing, and soon discovered what I've taken for granted playing modern IF - intuitive command entry. It should be noted that I did not grow up with text adventures. I have no nostalgia for tedious gameplay, timed puzzles, and constant restoration. My intro to IF were games like Photopia, The Moonlit Tower, and Glowgrass. All excellent works, I might add. Note: this rating is not included in the game's average. Was this review helpful to you? Yes No Remove vote | Add a comment
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