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7 people found the following review helpful:
Surrealism at its best, June 18, 2008by probabilityZero (Folsom, CA) From the moment I saw the title page, I was hooked. I've played through this game numerous times, and I've yet to tire of it. Was this review helpful to you? Yes No Remove vote | Add a comment
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16 people found the following review helpful:
Needs an Author's Cut, June 12, 2008by Marsh (Oxfordshire, UK) The game deserves 4 stars. A good edit would get it 5 stars. Was this review helpful to you? Yes No Remove vote | Add a comment
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8 people found the following review helpful:
worthy of favorites, June 11, 2008by cunningjames (Greensboro, NC) The surreal qualities of this game hide, I think, that it is an exploration of (Spoiler - click to show)grief -- and an artful one. I should hope that this resonates with anyone similarly affected. Was this review helpful to you? Yes No Remove vote | Add a comment
- lobespear, April 24, 2008 - yandexx (Saint-Petersburg, Russia), April 16, 2008 - bolucpap, March 19, 2008 - brattish (Canada), February 26, 2008 - jfpbookworm (Hamburg, New York), February 25, 2008 - Michel Nizette (Brussels, Belgium), January 18, 2008 - tfbk, January 10, 2008 - VK, November 26, 2007 8 of
12 people found the following review helpful:
One of my favorites, November 22, 2007by Benjamin Sokal (Elysium pod planting enclosure on Mars) One of my favorite games, Blue Chairs is surreal at its best. It's not surreal for its own sake, but to underpin the emotional state of the protagonist. You are Dante Hicks (no, not the one from Clerks), and you begin the game by drinking a bottle of unknown liquid from a strange man. From there you drift from reality to dream to nightmare to who-knows-what state you're in and back again, but it is all amazingly cohesive. Dancing in the Dance Like an interactive fiction version of a David Lynch movie, Blue Chairs manages to be confusing, provocative, beautiful, and in the end packs a surprising emotional punch. Was this review helpful to you? Yes No Remove vote | Add a comment
- Brian Slesinsky (California), October 27, 2007 - Stephen Bond (Leuven, Belgium), October 26, 2007 - Pseudo_Intellectual (Vancouver, Canada), October 25, 2007 - Quintin Stone (NC), October 23, 2007 - Emily Short, October 22, 2007 Baf's GuideMy favourite game in IF-Competition 2004, Blue Chairs almost immediately won me over by a wonderfully surreal (or, more precise, dream-like) atmosphere and setting. As it turned out later, they were combined with one of the strongest stories I'd ever encountered in interactive fiction. On the other hand, it has been (deservedly, it seems) criticized for somewhat obscure puzzles, so that someone could find enough reasons to take away a star off its rating; someone - but not me. -- Valentine Kopteltsev
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