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Cape

by Bruno Dias profile

2015

(based on 31 ratings)
6 member reviews

About the Story

Cape is a superhero origin story for the cyberpunk dystopia we're all living in.

Game Details

First Publication Date: October 1, 2015
Current Version: Unknown
Development System: Raconteur
IFID: Unknown
TUID: rlmxnedscs149n7n

Referenced in:

Awards

Nominee, Best Story - 2015 XYZZY Awards

5th Place - 21st Annual Interactive Fiction Competition (2015)

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Member Reviews

5 star:
(6)
4 star:
(13)
3 star:
(7)
2 star:
(3)
1 star:
(2)
Average Rating:
Number of Reviews: 6
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Most Helpful Member Reviews


3 of 3 people found the following review helpful:
Brilliant, evocative, original writing, November 19, 2015
by Felicity Banks (Canberra, Australia)
Related reviews: IFComp 2015
This blew me away.

I loved the story and the world and enjoyed the way the room-mate related to the PC.

I really enjoyed the mechanism of having two ways to highlight words - one to add detail to the scene, and one to move on. I clicked on all the extra bits, feeling supremely confident that the high-class writing would make it worth my while (normally I'm desperate to get to the resolution of a story, and I rush through as quickly as possible).

I was terrified the end would suck and ruin everything, and it didn't. It was more like the ending of a prologue than the ending of a story, but it worked.

2 of 2 people found the following review helpful:
Strong themes and excellent use of medium, December 27, 2015
by streever (America)
Cape is an engrossing take on the superhero genre, avoiding or subverting many of the worst tropes, while remaining faithful to the more noble themes from the genre.

Bruno Dias explores themes of class conflict, gentrification, and the corruption of authority in this impressively long choice-based game. Interactive elements feel meaningful and clearly telegraph your agency as you tell the origin story of a superhero.

There is no sense that you're closing off parts of the story, and the writing is fairly clear around choices, so you may or may not feel a need to play this one twice. I felt completely satisfied with my choices; the excellent writing made all of my decisions well-informed ones, and the sense that the story didn't change (just my character) left me feeling satisfied that I'd learned all there was to learn.

Plot-wise, the climax was less satisfying than expected; the writing is solid throughout (both in characterizations and plot development), but the ending feels somewhat quick and unsatisfying. This may be a very subjective bit of criticism; others may enjoy this as a self-contained setup for future stories (which seems to be the intent), but I couldn't help but feel like the pacing loosened up at the end.

To be frank, this is a quibble, and shouldn't detract from the rest of the experience. Cape is friendly and welcoming for newcomers and veterans alike, and is an excellent way to spend your time. I highly recommend it.

A morally challenging superhero tale, September 19, 2016
Definitely worth playing unless you know you don't like the superhero theme. Took me about 2 hours for one playthrough.

I haven't encountered this format before and really liked it. It's choice-based instead of the parser-based stuff I'm used to. I appreciate the fact that it's clear what you can examine and can do, so you don't encounter situations where there's a disconnect between what you want to do and the parser's ability to interpret it.

At the same time, there's still a disconnect at times between what you want to do and what the story will allow you to do. You are roleplaying as someone rather than as yourself. As such, some of the decisions in this game feel less like a question of "what do YOU think is the right thing to do" and more of "what do you want to happen next?". I think I came to this with slightly the wrong assumption, thinking the decisions are about providing a simulation with which to test my decision making ability. After playing, I think I realize more that it's about exploring the consequences of a particular line of thinking (it's a "game" in the sense of being something that lets you play with an idea, rather than being something that you win or lose). Overall, though, I think the main character's mind is pretty made-up with regards to what he's going to do with his newfound powers. I would've appreciated being able to do something else.

The only reason I didn't give this 5 stars is because I like to leave a little room at the top for something absolutely mindblowingly amazing, and this wasn't that (though it was very enjoyable). I don't know if the limitations inherent in a choice-based IF would ever allow for something to achieve the level of 5 stars, for me.

See All 6 Member Reviews

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Recommended Lists

Cape appears in the following Recommended Lists:

Best superhero games by MathBrush
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A starter pack for those new to interactive fiction by MathBrush
I had a list like this before which I deleted, but I noticed it had a lot of views on intfiction, so I thought I'd make a new one to help people out. It has 10 web-based games, 10 parser games for beginners and 10 parser games of medium...

Polls

The following polls include votes for Cape:

For Your Consideration - XYZZY-eligible writing of 2015 by Brendan Patrick Hennessy
This is for suggesting games released in 2015 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here...

For Your Consideration - XYZZY-eligible stories of 2015 by Brendan Patrick Hennessy
This is for suggesting games released in 2015 which you think might be worth considering for Best Story in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here will...

For Your Consideration - XYZZY-eligible PCs of 2015 by verityvirtue
This is for suggesting player characters from games released 2015 who you think might be worth considering for Best PC/Best Individual PC in the XYZZY awards. Leave the name (or namelessness) of the PC (or PCs) in the comment on your...

See all polls with votes for this game

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This is version 4 of this page, edited by classicaljunkie on 16 November 2015 at 10:09am. - View Update History - Edit This Page - Add a News Item