Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In


9:05 v1.​11 (2012.​0724)
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
MS-DOS Application
Contains 905.PRC
converted to PalmOS .prc file
Palm OS Application (PalmOS low res devices and later) (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
author's notes

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page


by Adam Cadre profile

Slice of life

Web Site

(based on 328 ratings)
31 member reviews

Game Details

Language: English (en)
First Publication Date: January 3, 2000
Current Version: 1.11
License: Freeware
Development System: Inform 6
Forgiveness Rating: Merciful
Baf's Guide ID: 327
IFID: ZCODE-1-000210-5CCA
TUID: qzftg3j8nh5f34i2


Nominee, Best Individual Puzzle - 2000 XYZZY Awards

Editorial Reviews

Baf's Guide

You're woken up by the telephone, having slept a lot longer than you should have, and there'll be hell to pay if you don't get out of the house in a hurry. A very short game with a devious twist that the IF theorists out there will find interesting. Gains immeasurably on replay.

-- Carl Muckenhoupt

Brass Lantern
There's a nice sense of urgency about the opening text, and repeating 'the phone rings' over and over again (it also pops up after the room description) is a neat way of conveying, well, a phone ringing over and over again. I've certainly been in this sort of situation, and I had absolutely no trouble getting under the skin of the PC -- or so I thought. (Iain Merrick).

[...] my first play through the game ended with shock and surprise. If there's an equivalent to being nonplussed when you're sitting at a keyboard, I was it. (Mark Musante)
See the full review

Gaming Enthusiast
The strength and charm of some games lies in their simplicity. This certainly applies to Adam Cadre’s little game from 2000 called 9:05.
See the full review

Jay Is Games
Besides being very short, one of the especially notable qualities of this game is that it encourages replay. After you've played through the game at least once, you'll understand what I mean by this. An enjoyable and surprising game and just right for a casual game audience.
See the full review

Jay Is Games
A humorous yarn about a person who must rush out of the house after waking up late, and yet so much more, 9:05 is as clever as its design is elegant.
See the full review

Play This Thing!
9:05 is a tiny game, and everyone interested in interactive fiction should play it at least once.
See the full review

The game plays smoothly with no real apparent problems [...] In the end, 9:05 is a simple game which could almost be described as puzzle-less one [...] somewhat closer in spirit to Cadre's take on Flowers for Algernon than his other more involved Photopia or I-0.
See the full review


- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
4 star:
3 star:
2 star:
1 star:
Average Rating:
Number of Reviews: 31
Write a review

Most Helpful Member Reviews

20 of 23 people found the following review helpful:
Great for beginners and veterans alike, October 20, 2007
by Fredrik Ramsberg (Stockholm, Sweden)
This game is fun for IF veterans because it pokes fun at one of the most widely accepted conventions of interactive fiction. Had me laughing out loud the first time I played it, and had quite a replay value to see what happened if you chose the less obvious paths. As it happens, this is also a great game to throw at people who have never played IF. It's easy to get through, rewarding and makes most people crack a smile. And of course, it doesn't take a month to finish either. Great little piece.

10 of 12 people found the following review helpful:
Pure, pure, gold, October 3, 2010
by Stumpy (A maze of twisty little passages, all alike (apart from the one I'm currently in))
This was the first piece of IF I've played in a good many years and I stumbled across it quite by accident.

At first, with it being so short I thought either I'd done something wrong in my playthrough, but then the whole joke dawned on me.

Even on the second (OK, and the third) playthrough there were those superb little nuggets that I'd missed previously that, had I found them, would have made the whole thing soooo obvious (but so much less enjoyable).

A short, but superb romp that made me smile throughout.

3 of 3 people found the following review helpful:
Short but worth a few playthroughs, March 13, 2014
by Jerry Martin (Colossal Caves)
Related reviews: Short IF, Good for Beginners, 2014 Reviews
9:05 is a perfect example of why IF doesn't need to be five hours long to be good. In fact, the short length does it wonders, as it encourages replays and makes it great for newbies to enjoy without overwhelming them. It starts off with a scenario we've all likely had the displeasure of experiencing in real life: you wake up with a start to find the phone ringing. It's your co-worker, who informs you that you're five minutes late to a big meeting you've been planning for a while.

The basic goal is simple: get yourself cleaned up in a hurry, grab a bite and get to work before you lose your job. The real life connection you'll likely have in the game will primarily motivate you to finish the IF. However, it's the twists the story takes that really make 9:05 memorable and replayable for both IF vets and newbies alike. Like many reviews state, you'll understand once you play it and it will be fun to replay a few times.

However, 9:05 will only take about 5-10 minutes to complete on your first playthrough, which will offput a lot of players looking for a deep adventure to lose themselves into. However, I find it makes it accessible to newbies because of this and encourages the replay value the IF pushes for, though I do wish there were more areas and objects to interact with.

If you're still on the fence, give it a try. At worst, you'll waste about 5 minutes, which is nothing. At best, you'll find a great IF with twists and turns that will shock you and a lot of replay value.

See All 31 Member Reviews

If you enjoyed 9:05...

Related Games

People who like 9:05 also gave high ratings to these games:

Demon's Tomb - The Awakening, by Simon Price
Average member rating: (2 ratings)
16-year-old Richard goes looking for his father who has failed to return from his archelogical research in an old tomb, only to get involved with demon worshippers and outer-dimensional gods with names like Tzen and Darsuggotha. This...

The Fairy Woods, by rosencrantz
Average member rating: (6 ratings)
Someone dear to you has disappeared into the dangerous woods of the fairy realm, and you're already on your way to save them... The Fairy Woods is an interactive fiction created in Twine for no particular reason or challenge. This story...

Fifteen Minutes, by Ade McT
Average member rating: (14 ratings)
You're in a tight spot. You have fifteen minutes before the Principal expels you from the cosy world of academia and into the cold harsh reality of the real world. You really should do something about it. A time-travelling tale of...

Suggest a game

Recommended Lists

9:05 appears in the following Recommended Lists:

Short, friendy works. by Jaek Russel
While not a beginner to IF, I've been away from it for several years. Here are some games I feel are good for someone starting out or returning to IF after a long absence.

Beginner's choice. by Grey
If for first time or beginner players.

Mind-benders by Juhana
Games that make you think or have a surprising twist.

See all lists mentioning this game


The following polls include votes for 9:05:

No map necessary by Divide
Pieces which can be fully enjoyed without drawing map, ideally without taking any notes whatsoever. Ones which you could play on a bus, on a break, laying on bed, etc. with nothing but a portable player. Games for which you don't need...

More than it appears to be... by dacharya64
I'm looking for games that aren't exactly what they seem. Perhaps they come across as simple or romantic or anything really, the point is that things take a turn for the worse (or perhaps the better) and everything begins to change....

Unreliable narrators by verityvirtue
I'm interested in games which hinge on the 'unreliable narrator', from amnesia to a plain distorted worldview. The more this distortion affects the storyline, the better.

See all polls with votes for this game


This is version 14 of this page, edited by Edward Lacey on 23 September 2013 at 3:18am. - View Update History - Edit This Page - Add a News Item