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Nominee, Best Individual Puzzle - 2000 XYZZY Awards
-- Carl Muckenhoupt
There's a nice sense of urgency about the opening text, and repeating 'the phone rings' over and over again (it also pops up after the room description) is a neat way of conveying, well, a phone ringing over and over again. I've certainly been in this sort of situation, and I had absolutely no trouble getting under the skin of the PC -- or so I thought. (Iain Merrick).
[...] my first play through the game ended with shock and surprise. If there's an equivalent to being nonplussed when you're sitting at a keyboard, I was it. (Mark Musante)
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Jay Is Games
Besides being very short, one of the especially notable qualities of this game is that it encourages replay. After you've played through the game at least once, you'll understand what I mean by this. An enjoyable and surprising game and just right for a casual game audience.
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The game plays smoothly with no real apparent problems [...] In the end, 9:05 is a simple game which could almost be described as puzzle-less one [...] somewhat closer in spirit to Cadre's take on Flowers for Algernon than his other more involved Photopia or I-0.
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Number of Reviews: 29
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Most Helpful Member Reviews
At first, with it being so short I thought either I'd done something wrong in my playthrough, but then the whole joke dawned on me.
Even on the second (OK, and the third) playthrough there were those superb little nuggets that I'd missed previously that, had I found them, would have made the whole thing soooo obvious (but so much less enjoyable).
A short, but superb romp that made me smile throughout.
The basic goal is simple: get yourself cleaned up in a hurry, grab a bite and get to work before you lose your job. The real life connection you'll likely have in the game will primarily motivate you to finish the IF. However, it's the twists the story takes that really make 9:05 memorable and replayable for both IF vets and newbies alike. Like many reviews state, you'll understand once you play it and it will be fun to replay a few times.
However, 9:05 will only take about 5-10 minutes to complete on your first playthrough, which will offput a lot of players looking for a deep adventure to lose themselves into. However, I find it makes it accessible to newbies because of this and encourages the replay value the IF pushes for, though I do wish there were more areas and objects to interact with.
If you're still on the fence, give it a try. At worst, you'll waste about 5 minutes, which is nothing. At best, you'll find a great IF with twists and turns that will shock you and a lot of replay value.
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Recommended Lists9:05 appears in the following Recommended Lists:
PollsThe following polls include votes for 9:05:
No map necessary by Divide
Pieces which can be fully enjoyed without drawing map, ideally without taking any notes whatsoever. Ones which you could play on a bus, on a break, laying on bed, etc. with nothing but a portable player. Games for which you don't need...
Comfort Food IF by Molly
Lately I've been chasing away the blues by playing through my IF backlog. This made me wonder, what IF do you play as a pick-me-up? Maybe it's something that calms and soothes you, maybe it's really funny, or maybe it just distracts you...
Artistic Games by WriterBob
I'm interested in games that take the fiction of IF to new levels. These are not straightforward, plot driven games. Think instead of games that play like poetry, or games that focus on a character's revelation.
This is version 14 of this page, edited by Edward Lacey on 23 September 2013 at 3:18am. - View Update History - Edit This Page - Add a News Item