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Wallpaper.zblorb
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
Wallpaper.zlb
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
walkthrough.txt
Walkthrough

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Delightful Wallpaper

by Andrew Plotkin ('Edgar O. Weyrd')

2006

(based on 28 ratings)
1 member review

Game Details

Language: English (en)
Current Version: 5
License: Freeware
Development System: Inform
Baf's Guide ID: 2946
IFID: 78C03780-9F93-4780-9044-97158BD940A1
TUID: jf4rk3cvmlajhl2r

Awards

6th Place overall; 1st Place, Miss Congeniality Awards - 12th Annual Interactive Fiction Competition (2006)

Winner, Best Writing; Winner, Best Puzzles; Nominee, Best NPCs; Winner, Best Individual Puzzle; Winner, Best Individual PC - 2006 XYZZY Awards

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Member Reviews

5 star:
(6)
4 star:
(16)
3 star:
(6)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Reviews: 1
Write a review


7 of 7 people found the following review helpful:
Fiendish Mechanisms, October 17, 2007
by Trajectory (Edinburgh, UK)
The player character enters a mansion, anticipating a party which is to occur there later. He cannot interact with the environment in the usual way - however, the mansion reacts to his presence, reconfiguring itself depending on his actions.

This is a fascinating game - especially at first, when trying to work out exactly what is going on. The lack of the ability to pick up or manipulate objects in the normal way seems frustrating initially, but it's easy to adjust to. One great feature is a notepad that tracks what the player character has discovered about the workings of the mansion - a nice touch.

The second part of the game has split reviewers more. This takes place in the same mansion, while aforementioned party is going on. The events of the party are fractured in time: the same characters appear in different locations simultaneously, to indicate their participation in events at different stages of the evening. The player must collect "intentions" and unite them with the appropriate person. In doing this, a murderous (albeit poetic) tapestry is unravelled.

I thought both parts were intriguing and original. The first is indeed a stronger concept and more satisfying to solve, but the second part is startling (and, in places, baffling) enough to make it distinctive.

If you enjoyed Delightful Wallpaper...

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Recommended Lists

Delightful Wallpaper appears in the following Recommended Lists:

Xyzzy "Best Individual Puzzle" winners by Nusco
All the games that won the Best Individual Puzzle award, year by year. I'll avoid giveaway spoilers in my comments, but I'll still comment on the type and difficulty of the puzzle. I'll describe the puzzles by my own categories. A puzzle...

My Top 10 List (Not In Order) by Sami Preuninger

Polls

The following polls include votes for Delightful Wallpaper:

Games with "logical" puzzles by Victor Gijsbers
Some puzzles--like chess problems or sudokus--can be difficult even though you know all the rules. I'm looking for IF games with this kind of puzzle: you can get to know the rules by simple exploration, and then you still have to solve...

Outstanding individual puzzles by Jeremy Freese
I'm interested in examples of excellent individual puzzles in IF. In other words: not 'Spider and Web' so much as 'getting out of the chair' in 'Spider and Web'

Solved without Hints by joncgoodwin
I'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least) solved completely without recourse to hints, walkthroughs, etc.

See all polls with votes for this game




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