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About the StoryStolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand.
1st Place overall; 1st Place, Miss Congeniality Award - 19th Annual Interactive Fiction Competition (2013)
Winner, Best Game; Nominee, Best Writing; Nominee, Best Story; Nominee, Best Setting; Winner, Best Puzzles; Winner, Best Individual Puzzle; Nominee, Best Individual NPC; Winner, Best Individual PC; Nominee, Best Implementation; Nominee, Best Supplemental Materials - 2013 XYZZY Awards
|Average Rating: |
Number of Reviews: 3
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The game has all of the usual commands, plus some new commands, the most interesting of which are color-based commands. Different colors signify different moods or ideas.
The puzzles are extremely rewarding, and fit into the plot exactly. The NPC's are well-implemented, and the nature of the game makes you feel as if the parser is not limiting conversation at all, only the world itself is.
I didn't really need a map for this game. It took a couple of hours to play. The game's biggest strength is its ability to put you in the shoes of someone completely different from you, to make you really feel like you are them.
I only wish the game had lasted a bit longer. But this may have made the puzzles less cohesive.
If you enjoyed Coloratura...
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Recommended ListsColoratura appears in the following Recommended Lists:
Favorite "atmosphere" games by MathBrush
These are games that are fun because of the atmosphere and plot more than the puzzles. These games are not too hard and not too easy. They generally have a big over-arching theme. I have included most horror and comedy games in other...
PollsThe following polls include votes for Coloratura:
For Your Consideration - XYZZY-eligible puzzles of 2013 by Sam Kabo Ashwell
This poll is a place to suggest individual puzzles from games released in 2013, which you think might be worth considering for Best Individual Puzzle in the XYZZY Awards. Leave a brief, unspoilery-as-possible title for the puzzle in the...
Sublime Moments by Sam Kabo Ashwell
I've been thinking about games that provide really brilliant moments. This is not about the overall quality of the game: there are plenty of excellent games that never deliver a clear, standout moment of unalloyed excellence. And surely...
This is version 5 of this page, edited by Matt W on 25 February 2015 at 5:30pm. - View Update History - Edit This Page - Add a News Item