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Antiquest

by Anton Lastochkin

2017

(based on 1 rating)
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About the Story

Are you tired of fighting an annoying parser and unraveling strange puzzles? Come along, and you and the parser will fight together against logic and common sense! You won't be bored with this game's cheerful atmosphere and freedom of action. The goal of the game is to collect all possible endings. Don't be discouraged if you suddenly get stuck, because there is a built-in mini-game that can give you a hint on how to find the remaining endings. To enable it, you just need to find old endings again and hope for luck.

Note: This game was designed for the HTML TADS Player Kit (http://www.tads.org/tads3.htm). Another interpreter that appears to support the game is QTads (http://qtads.sourceforge.net/downloads.shtml). You can use universal interpreters, including Zoom, Spatterlight, and Gargoyle, but no you'll see no graphics and get no music.

Game Details

Language: English (en)
First Publication Date: October 1, 2017
Current Version: Unknown
IFID: Unknown
TUID: fxxbb01cb7pzph4y

Awards

Entrant - 23rd Annual Interactive Fiction Competition (2017)

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This is version 1 of this page, edited by CMG on 1 October 2017 at 4:34pm. - View Update History - Edit This Page - Add a News Item