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Superluminal Vagrant Twin

by C.E.J. Pacian profile

Science Fiction
2016

Web Site

(based on 26 ratings)
4 member reviews

About the Story

A text-only space sim.

Ply the spaceways. Make five million credits. Buy back your twin.

(Superluminal Vagrant Twin is a shallow but broad exploration game.)

Game Details

Language: English (en)
First Publication Date: March 26, 2016
Current Version: 6
Development System: Inform 7
IFID: Unknown
TUID: 5xzoz5wimz4xxha

Editorial Reviews

Chris Klimas
What I especially liked, and I think distinguishes it from other, shorter Pacian games Iíve played (and would also recommend ó especially Castle of the Red Prince), is the sense of depth to the world. Where Red Prince feels allusive, SVT is expository. For example, there are some characters who exist only to point the player to other locations to visit, from a mechanical point of view. And yet, the few sentences theyíre given often give a sense not only of the politics and culture of the world, but also of the characters themselves. Itís pretty masterful to be able to do so much with so few words.
See the full review

Emily Short's Interactive Storytelling
Meanwhile, Superluminal does as good a job as Iíve seen at a trade-and-exploration parser game, even including a little light grinding but without becoming too dull or frustrating.
See the full review

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Member Reviews

5 star:
(15)
4 star:
(10)
3 star:
(1)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Reviews: 4
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Most Helpful Member Reviews


5 of 5 people found the following review helpful:
The joy of discovery, April 10, 2016
by Sobol (Russia)
Currently the biggest, most complex and most polished game by the author, Superluminal Vagrant Twin is a space trading simulator - an old and noble genre including such classics as Elite, but tragically underrepresented in IF until now. There's a huge universe waiting for you to explore with lots of different planets to visit, people to meet, goods to buy and sell, side quests to complete.

You can rush through the main plot fairly quickly, but there are many other things to discover (even after getting all the achievements) - which I naturally won't spoil here. And, of course, rushing through this game would be completely missing the point, because the best part of it is not making the money but savoring the wonderful descriptions - terse and colorful, poetic without being pretentious; closing your eyes and trying to visualize all the various worlds you travel to (Spoiler - click to show) (there were 53 of them in the beta version I played).

My favorite character was the deep space explorer on Splinter. I instantly imagined Ursula K. Le Guin.

3 of 3 people found the following review helpful:
Space is the Place, March 30, 2016
First impressions are of a text-based Elite, but it's only a superficial resemblance. Sure, you're travelling from planet to planet buying and selling, but there is no economy to speak of, only fetch quests - which is perfectly fitting, given the text adventure format, fetch quests being the atomic unit of adventure game puzzles.

Money is used as a gating mechanism, your limited resources only granting access to a few planets and low-paid activities at first, you will need to use your ingenuity and wits to gain the big bucks - opening up more and more untold vistas for your delectation.

The writing is ultra-sparse but extremely evocative. A whole galaxy of strangeness. There is humour, creepiness, sadness, awe, sometimes all at once. It touches on themes of humanism and racism whilst delivering a rollicking science-fantasy adventure. Brilliant stuff. I recommend the hell out of this game.

2 of 2 people found the following review helpful:
A space trader parser game with a nice layout and smooth gameplay, April 30, 2016
This is one of Pacian's best games, which is saying a lot. It is intricate but casual, and lasts 1-2 hours for the main storyline.

You play as a ship captain whose twin brother has been taken and frozen due to your unpaid loans. You must travel to a variety of worlds and systems to get enough cash to free your brother.

The world model is purposely simple. Each world and its orbit constitute a single location. Each location has 1-5 npcs and 0-2 other nouns. The only interaction available with most NPCs is TALK TO, although some can BUY and SELL, and a few other interactions pop up later.

You can't examine anything, and there's no searching or any such thing. You just travel from world to world, building up money until you're done. There's no climactic finale, but it's still rewarding.

This game is one of the best science fiction games I have played.

See All 4 Member Reviews

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Recommended Lists

Superluminal Vagrant Twin appears in the following Recommended Lists:

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Polls

The following polls include votes for Superluminal Vagrant Twin:

Games for Beginners by WriterBob
I'm looking for games that are suited for adults who are new to IF. My purpose is to share these games with friends and let them get experience IF without being frustrated by mazes or guess-the-verb issues. Please avoid children's games....

Best sci-fi games by Ant-Fan
I'm looking for games from the sci-fi genre. I would prefer classic-style games, even if they're not classics (such as 'Across The Stars') because one of my all-time favorites is Planetfall, but really, anything goes.

Trading and Buying Games by Emily Short
Games where a significant portion of the gameplay involves buying, selling, or trading items, especially if there are tactical advantages associated with different objects and the player has to decide which things to acquire for what...

See all polls with votes for this game

Links




This is version 4 of this page, edited by CMG on 2 April 2016 at 10:36pm. - View Update History - Edit This Page - Add a News Item