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About the StoryCalm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008]Game Details
Language: English (en)
First Publication Date: October 1, 2008 Current Version: 1 License: Freeware Development System: Inform 7 Forgiveness Rating: Polite IFID: 12110E65-BABB-4C67-B047-1C7BA122CAF9 TUID: 4glrrfh7wrp9zz7b |
Awards
1st Place overall; 1st Place, Miss Congeniality Awards - 14th Annual Interactive Fiction Competition (2008)
Editorial Reviews
Jay Is Games
Ultimately, though, the formal invention of having the game speak in Violet's voice would not be worth much if the story weren't so well-observed... The main characters of Violet have real feelings for one another, and a real investment in their relationship — and underneath the goofiness and the cute pet-names, their problem is plausible and serious.
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Rock Paper Shotgun
Whilst playing, I certainly found myself questioning my relationship with my girlfriend, shall we say, and that recognition turned into open farce as the scenario escalated. I felt. I laughed. I enjoyed.
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Member Reviews
| Average Rating: ![]() Number of Reviews: 12 Write a review |
Most Helpful Member Reviews
Well crafted, demented, and fun, November 17, 2008The tone of the game may not appeal to all people. The major conceit of the game is that the narrative is told from the point of view of your girlfriend, Violet. All of the actions you take are commented on by her voice in your head. When you look at the room the game doesn't tell you the description so much as Violet relates the description to you in her own unique voice.
The plot and motivation are developed as the game progresses. There is no need for a lot of background feelies to get the player in the mind-set of the game. As the story developed, the solutions to each situation became increasingly bizarre. Also of note is the status bar in the game which clearly relayed what the next obstacle was in the sequence of this extended puzzle.
Overall, I found this a very satisfying piece of IF.
My favorite xyzzy response ever., November 26, 2008Violet is entirely responsible for rekindling my interest in interactive fiction recently. The interesting aspects of this game are amply highlighted in the other positive reviews here--that it's a single room game where everything, even metagame response, is conveyed in the voice of the protagonist's girlfriend. In the hands of a less capable author this would have quickly turned into an annoying gimmick, but Freese avoids that fate so thoroughly that I was actually sad when the game was over. Everything, from the nature of the puzzles (battling procrastination) to the never ending stream of increasingly bizarre pet names (lemon squidgie?), fits together perfectly, and almost nothing in the coding of the game was irksome. The single negative review below (at the time of this review) can only be the result of an unfortunate, soul-crushing cynicism.
Romantic? Comedy?, July 6, 2010Violet's sense of humor is...sardonic to say the least. I would not want her as my girlfriend, but as a character, she's hilarious and the relationship is very believable. The puzzles, with one exception that I found frustratingly non-intuitive, are fun and just challenging enough to be interesting. There's often this marvelous sense of "Oh, I can't possibly be supposed to do that, can I?" Yes, whatever action you were contemplating with looming dread is exactly what you are supposed to do. The plot skirts the line between tragic and comedic, but stays on the "comedic" side, at least for me. However, I wouldn't recommend playing this while getting over a bad breakup unless you have a rather dark sense of humor ;-)
See All 12 Member Reviews
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Recommended Lists
Violet appears in the following Recommended Lists:Xyzzy "Best Individual Puzzle" winners by Nusco
All the games that won the Best Individual Puzzle award, year by year. I'll avoid giveaway spoilers in my comments, but I'll still comment on the type and difficulty of the puzzle. I'll describe the puzzles by my own categories. A puzzle...
Light-hearted games with solveable puzzles by Celestianpower
Games with comedic elements, and good, solveable puzzles.
Favorite Games by Ron Newcomb
Quality games friendly to those of us new to Interactive Fiction and who would have little patience with the text adventures of old.
Polls
The following polls include votes for Violet:Split-up PC functionality by baf
In a normal game, there is a single fictional entity that is considered to be: - The protagonist: the character that the player is meant to identify with, and whose goals you are trying to achieve - The viewpoint character: the character...
Emotional IF by Sorrel
I'm looking for IF that inspires one or more strong emotions in the player – an IF that pulls on your heartstrings a little.
Romance Games by Molly
In honor of Valentine's Day, I'm looking for games that deal with romance and relationships.
This is version 10 of this page, edited by Jeremy Freese on 2 August 2009 at 2:04pm. - View Update History - Edit This Page - Add a News Item
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