Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryCalm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008]
1st Place overall; 1st Place, Miss Congeniality Awards - 14th Annual Interactive Fiction Competition (2008)
Winner, Best Game; Winner, Best Writing; Nominee, Best Story; Nominee, Best Setting; Nominee, Best Puzzles; Nominee, Best NPCs; Winner, Best Individual Puzzle; Winner, Best Individual NPC; Nominee, Best Use of Medium - 2008 XYZZY Awards
The Chronicle of Higher Education
Text-Based Computer Game Features Graduate Student as Main Character
This reporter, whom Violet nicknamed her vegemite, her muttonplum and her mintchip, could not get past Chapter 3. Along with the noisy neighbor, Julia, my character’s exhaustion prevented me from getting any work done. Which is too bad, I guess, because I’ll never know what surprise Violet said she had in store for her “randy little wildebeest” if he finished his paper in time.
See the full review
Jay Is Games
Ultimately, though, the formal invention of having the game speak in Violet's voice would not be worth much if the story weren't so well-observed... The main characters of Violet have real feelings for one another, and a real investment in their relationship — and underneath the goofiness and the cute pet-names, their problem is plausible and serious.
See the full review
Rock Paper Shotgun
Whilst playing, I certainly found myself questioning my relationship with my girlfriend, shall we say, and that recognition turned into open farce as the scenario escalated. I felt. I laughed. I enjoyed.
See the full review
The game's design makes solving each puzzle rather unrewarding. In a conventional adventure, a difficult puzzle solved usually means more rooms to explore, or some sort of significant narrative development. Here, it just means that you get to be thwarted in your efforts to write by something else. Sure, you're making progress, but it doesn't feel like terribly rewarding progress. And the thing is, the puzzles don't need to be this hard. All of the game's strengths -- the try anything to see what happens playfulness, the amusing narrator, the endless little gags and clever asides, and ultimately the resolution of the PC's romantic and career crisis -- would have stood just as well with more straightforward, clearly clued puzzles.
See the full review
|Average Rating: |
Number of Reviews: 24
Write a review
Most Helpful Member Reviews
The tone of the game may not appeal to all people. The major conceit of the game is that the narrative is told from the point of view of your girlfriend, Violet. All of the actions you take are commented on by her voice in your head. When you look at the room the game doesn't tell you the description so much as Violet relates the description to you in her own unique voice.
The plot and motivation are developed as the game progresses. There is no need for a lot of background feelies to get the player in the mind-set of the game. As the story developed, the solutions to each situation became increasingly bizarre. Also of note is the status bar in the game which clearly relayed what the next obstacle was in the sequence of this extended puzzle.
Overall, I found this a very satisfying piece of IF.
The narration in the game is entirely from the point-of-view of a girlfriend, and it sparkles. Almost every command you type evokes a witty response. As I played, I found myself falling in love with the girlfriend behind the keyboard who makes clever artwork and calls me cute pet names.
The puzzle behind the game is deceptively straightforward: you need to write. There are many highly entertaining distractions and the puzzles center around masking them. The solutions to the puzzles are logical and a built-in hint system helps keep you from getting stuck.
Everything about the game shines, from the well-implemented commands and descriptions to the strong and well-developed characters that kept me glued to the game until the finish. The writing is so good that you will want to play it again, just to see more of the fun distractions and hear more cute pet names.
See All 24 Member Reviews
If you enjoyed Violet...
Related GamesOther members recommend these games for people who like Violet, or gave both high ratings:
|A Day for Fresh Sushi, by Emily Short|
No time for fantasy. Must feed fish.
|Broken Legs, by Sarah Morayati|
A blurb? They expect you to write? You're Lottie Plum so you're not going into writing. You sing. And dance and act up a storm while everyone else can only manage a puddle. You belong at Bridger. No matter what it takes.
|Critical Breach, by Grey|
A science fiction/horror game, set in an underground laboratory. Something is breaking free... This is my first game, it should be pretty short and easy.
Recommended ListsViolet appears in the following Recommended Lists:
PollsThe following polls include votes for Violet:
No Mazes, please! by AndyC
I am a returning player to IF (which I loved 30 years ago) having recently discovered the fantastic Frotz for the iPad. Looking at some of the old games again has really blown me away. I don't enjoy drawing maps but I love reading good...
IF for wannabe Authors by SinfoolGamer
For all the wannabe IF Authors out there, what games would you recommend they play/research? Hopefully looking for multiple types (best & worst IF) and also IF with sounds/pictures/animation & with well done feelies (maps, letters,...
Games for Beginners by WriterBob
I'm looking for games that are suited for adults who are new to IF. My purpose is to share these games with friends and let them get experience IF without being frustrated by mazes or guess-the-verb issues. Please avoid children's games....
This is version 12 of this page, edited by Edward Lacey on 22 September 2013 at 12:28pm. - View Update History - Edit This Page - Add a News Item