Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryDon't Panic! Relax, because everything you need to know about playing The Hitchhiker's Guide to the Galaxy is contained in the pages of this manual. In this story, you will be Arthur Dent, a rather ordinary earth creature who gets swept up in a whirlwind of interstellar adventures almost beyond comprehension.
As the story begins bulldozers are waiting to reduce your house to rubble to make way for a motorway bypass. While you attempt to deal with this problem, your rather strange friend Ford Prefect drops by to tell you that the Earth is about to be demolished to make way for an interstellar bypass! If you survive this double threat, you'll embark on a series of inter-galactic misadventures even funnier than your worst nightmares!
A special note for people who have read the book "The Hitchhiker's Guide to the Galaxy". Although the opening of the game is fairly similar to the book, the story quickly diverges, with lots of new material and different twists. Although familiarity with the story may make a few of the early puzzles easier, if you rely too heavily on this previous knowledge you will certainly end up getting misled.
Language: English (en)
Current Version: 59
License: Commercial (Out of Print)
Development System: ZIL
Forgiveness Rating: Cruel
Spoofed by Coke Is It!, by Lucian P. Smith, Adam Thornton, J. Robinson Wheeler, Michael Fessler, Dan Shiovitz, David Dyte
Followed by sequel Not Found, by Unknown
Adventure Classic Gaming
The game is richly described, backed by an excellent forgiving parser, and more fun to play than you can shake a stick at. The only dark spot in an otherwise sterling effort is Adams' convoluted sense of logic, compounded by an unsatisfying ending. Other frustrations of the game owe more to the paradigm of game design from the early era of interactive fiction than anything Adams has done himself.
See the full review
The writing is some of Infocom's very best, which is fortunate because the game itself is a little too short (only The Witness and Seastalker have fewer locations). The atmosphere produced is almost exactly like that of the book, even if specific details of the plot are often changed. The puzzles (including the legendary Babel Fish puzzle) are based on a brand of "consistent illogic" that is rather reminiscent of Lewis Carroll, and make the game one of those few that many will some day play again even after having solved it once. Hitchhiker's is one of the more literate text games on the market, as you will often have to pay more attention to how things are worded than you might in other games.
See the full review
[...] the game follows the book pretty closely in parts but, naturally, can't go into the same detail. It is worth reading the book as it will help with some parts of the adventure - of course, it's well worth reading the book anyway as it is so terrifically funny. But I think that even though the game is standard level, certain bits would be quite tricky to solve without the benefit of reading the book first.
See the full review
This game was my introduction to Infocom adventures, and what an introduction. It took me two weeks to get past that bulldozer [...] (Kedenan)
I was a bit disappointed by the ending of HHGTTG which was rather abrupt and suddenly bumped your score up when you'd thought you still had a fair way to go. What was more of a shame was the lack of the promised follow-up. A good game, though, and certainly a 'must' for any fans of Douglas Adams. (Sue)
See the full review
|Average Rating: |
Number of Reviews: 7
Write a review
Most Helpful Member Reviews
On the other hand, the puzzles are (I assume) by Steve Meretzky, who is one of my least favorite puzzle writers from Infocom. Sorcerer, though great, was my least favorite Enchanter game, and I get tired of Planetfall early on. So when I started this game, I was scared of any misstep sending me on a wild goose chase into an unsavable state.
So I just used a walkthrough and sailed through the game, enjoying the witty prose. I plan to go back and read more of the room descriptions and the actual guide. I often find that this approach works with very difficult or unfair games, because the second playthrough can be done without a walkthrough, allowing your memory to help you on some puzzles but still having fun with those you forgot.
The game has several puzzles that are frequently referenced in interactive fiction reviews and forums: the Babel-fish puzzle, and the tea. It may be worthwhile to play through with a walkthrough just to see these.
Note that Douglas Adams released this game for free when Activision went a long time without selling it. I don't know the current status of it, but he intended to freely distribute it at least once in the past. It is not available on Lost Treasures of Infocom for iPad, my usual go-to place for Infocom games.
Sure some of the puzzles take dieing and restarting to solve, others take immense amounts of obtuse logic to complete. Because of the difficulty, HHGTG is very fulfilling if you complete it. It's a must play for fans of a) Douglas Adams or b) Classic puzzle-laden Infocom IF.
Anyhow, it's gloriously implemented and perfectly atmospheric. Definitely worth a try if you're at all a fan of the radio series/books/movie/stageshow/whathaveyou.
See All 7 Member Reviews
If you enjoyed The Hitchhiker's Guide to the Galaxy...
Related GamesPeople who like The Hitchhiker's Guide to the Galaxy also gave high ratings to these games:
|Three-Card Trick, by Chandler Groover|
Average member rating: (42 ratings)
You're going to perform a three-card trick or your name isn't Morgan the Magnificent.
|Feu de Joie (Session 1): cathedral, by Alan DeNiro|
Average member rating: (7 ratings)
A freelance QA specialist has started archiving an unusual project online that he has been working on. A mysterious company named BUCOLIC ehf, a "digital literature publisher", is developing an interactive version of Lord Dunsany's...
|Shrapnel, by Adam Cadre|
Average member rating: (154 ratings)
Recommended ListsThe Hitchhiker's Guide to the Galaxy appears in the following Recommended Lists:
Favorite semi-linear games by MathBrush
These are games like Anchorhead where you have a large amount of freedom, but you can't always return to the beginning. Generally these games are divided into chapters or days, with each one like its own mini game.
PollsThe following polls include votes for The Hitchhiker's Guide to the Galaxy:
Games part of an unfinished series by Jonathan Blask
I think it is both funny and interesting when games bill themselves as "Part # in the [blank] series" (and other games are never written). It is fun to speculate what directions those future games may have gone. This poll is a memorial...
Outstanding individual puzzles by Jeremy Freese
I'm interested in examples of excellent individual puzzles in IF. In other words: not 'Spider and Web' so much as 'getting out of the chair' in 'Spider and Web'
The absolute hardest non-broken games you've played by MathBrush
After reading Jason Dyer's post on his excellent adventure blog (at bluerenga.wordpress.com) about the hardest adventure ever (which I haven't tried yet, but want to!). Everyone has a game that they've experienced that is just absolutely...
This is version 23 of this page, edited by Daniel Gunnell on 29 May 2019 at 2:25pm. - View Update History - Edit This Page - Add a News Item