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2 of 2 people found the following review helpful:A frustrating game about frustration, June 26, 2019
The game makes UNDO act differently, and tricks people who thought of other solutions to puzzles. Its puzzle solutions become increasingly unfair, although some of the most unfair ones are optional.
Sort of like 9:05 played straight, you wake up before work, worried about getting their on time, and have to go through your daily tasks before work starts.
I found it more frustrating than enjoyable. But isn't that the point?
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Andrew Schultz, June 30, 2019 - ReplyPrevious | << 1 >> | Next
2010 was the first IFComp I actively followed, and I remember this game. I liked it a lot, being unaware of Graham Nelson's Adventurer's Bill of Rights. So I found the relative cruelty amusing. Maybe I wouldn't now, and it was the right game at the right time. So, ignorance may've been bliss.
I think the author mentioned in the postmortem he was in a time crunch and cut some even more unfair parts out. But I remember wanting to see what the other puzzles would've been. Too bad he didn't come back for a second effort.