Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryA man who has lost his mind.
A mouse who has lost his realm.
A dog who has lost his family.
And the scientist who will save the world.
14th Place (tie) - 24th Annual Interactive Fiction Competition (2018)
|Average Rating: |
Number of Reviews: 2
Write a review
In fact, I think En Garde does a very good job of capturing this experience. At first, you're just lumbering around, and you have a limited set of actions. But you don't know exactly what those are; they're represented by colored buttons. By experience you learn what clicking on each one does, and you have to remember.
(Warning: This is a major spoiler.) Then, (Spoiler - click to show)you eat a mouse's brains. Which is weird. You get access to the mouse's thoughts and begin to think in a mouse-y way. Then you find a dog, and you eat its brains. Which gives you a few more abilities, and now you have the mouse and the dog in your head. By this point you have nearly ten colored buttons to click for actions, but you still have to remember which button does what. I felt like I was an animal being trained in some experiment: Click the right button, and earn the right action (the reward) from the game.
Then you find a slice of brain that turns out to be human. At this point I'm thinking, "Am I a zombie?" Then eating the human brain slice gives you the words that go with the buttons, and the room descriptions improve. Now I'm thinking, "This game is World War Z meets Flowers for Algernon." And sure enough, that's exactly what it is!
I really enjoyed En Garde, but a couple of things stood out:
1. The PC's progression over the course of the game, especially (Spoiler - click to show)watching the room names and descriptions change.
2. The dialog between (Spoiler - click to show)the various consciousnesses going on in the PC's head.
The cover of En Garde is a parody of the cover of the old Infocom game A Mind Forever Voyaging; its title is a bilingual pun.
En Garde was the second fun, well-written Inform/Vorple gem by Jack Welch I played in IFComp 2018.
Funny story with clever interface, November 9, 2018
(Spoiler - click to show) the info dump when you first meet the doctor and the way the game ends so abruptly (at least that's what it felt like to me) . Overall a fun game with a clever interface that only takes 30-45 minutes to play through, but nothing spectacular.
If you enjoyed En Garde...
Related GamesPeople who like En Garde also gave high ratings to these games:
The PK Girl, by Robert Goodwin, Helen Trevillion, Nanami Nekono, and Oya-G
Average member rating: (28 ratings)
Spider and Web, by Andrew Plotkin
Average member rating: (230 ratings)
A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without leaving your own armchair! But all...
|The Roscovian Palladium, by Ryan Veeder|
Average member rating: (15 ratings)
Humans are constantly appropriating rat culture. King Roscoe thought to use this to his advantage.
Recommended ListsEn Garde appears in the following Recommended Lists:
This is version 3 of this page, edited by Juhana on 20 November 2018 at 8:01am. - View Update History - Edit This Page - Add a News Item