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About the StoryWell, isn't this a lark! After solid years of going after old Alky to let you in on that Mysteries wheeze of his, at last tonight's the night. He's dragged you from Athens to Eleusis for the to-do, but no sooner had you clapped eyes on the wine and canapés than he informed you of a spot of work in need of doing. You've heard of work, you're sure you'll be good at it!
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Number of Reviews: 2
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5 of 5 people found the following review helpful:Flippant, October 11, 2020
While "Miseries" characters are well-acquainted with ancient Greek clothing, foods, vases, and architecture, they are also flippantly vague on other Greek folkways. The PC's unrequited adoration of his friend, his ineptitude at practical tasks, and his surprising aptitude at accidentally emasculating statues of Hermes appears to be a joke about the virility of either the ancient Greeks, American fraternity brothers, or British trust-fund kids. Regardless of the way you read it, it's pretty funny.
The game is structured by five distinct scenes. The first scene is a well-designed and implemented set of find and fetch tasks. The second scene is a little under-clued and linear, with a brute-force puzzle (Spoiler - click to show)(you'll need to try a lot of clothing combinations until you find out what amuses your cult-mates) and a guess-the-verb puzzle (Spoiler - click to show)(if you want to splash or spatter something on yourself, try "wash" instead). The third scene is more open and involves some lateral-thinking repair puzzles. The fourth scene has little interaction, but carries some thematic weight for the game. And the final scene is a clever optimization puzzle which points to several alternate game endings.
"Eleusinian Miseries" is a funny, engaging, well-structured game, with only a few implementation problems.
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4 of 4 people found the following review helpful:One of the funniest parser games I've played, October 15, 2020
The game is a series of puzzles incorporated into a small map played out over several acts. If you aren't familiar with Greek terminology then keep a dictionary handy to look up some words. The game does a pretty good job of kind of cluing you in on what some objects are in modern English, but I still had to look up several and knowing the function of many of the objects is key to solving some of the puzzles. For the most part the puzzles are fun and fair. With a limited number of locations and objects you can usually brute force your way to a lot of the solutions. Most of them just needed a bit of common sense applied, and the parser seemed pretty forgiving with phrasing. That said, there were a few puzzles that I had to look at the walkthrough to get past. After seeing some of the solutions I'm glad I didn't wait longer as I don't think I would have ever figured it out. On a couple of the puzzles though, the way I solved it is not the way listed in the walkthrough, so I think many of the puzzles have multiple solutions.
While many of the puzzles were very enjoyable, it is really the humor that makes this game great. Don't forgot to stop and read the prose in between completing tasks as there are more than just funny lines, but hilarious whole scenes. It is unusual to me to see humor mixed into a parser game this well and at this level. My compliments to the author.
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