Ratings and Reviews by 24Fanatic

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9:05, by Adam Cadre

0 of 2 people found the following review helpful:
Entertaining short little game, January 16, 2016
by 24Fanatic (Charlotte, NC)

Interesting, quick game to play. I enjoyed it. If you haven't played this one at least once, you should.

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Alabaster, by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, Ziv Wities

2 of 2 people found the following review helpful:
Wonderfully written and engaging story, January 16, 2016
by 24Fanatic (Charlotte, NC)

While I have only played through to two of the eighteen possible endings in this game, I felt I should go ahead and review it based on the merits I have experienced thus far. Both the writing and the plot in this game are first rate, and I was sucked into the story almost immediately. The dialogue is fantastic, and good thing, too, since the entire point of this game is conversation. I felt like I was reading a well written novel, not playing a game. But for Alabaster this works fantastically. The replay value is very high, as well. On my second play through, the story was COMPLETELY different from my first go around. I will definitely be spending much more time with this game, and I look forward to the other stories in this series, as well.

A huge thank you to everyone who was involved in producing this. The quality is top notch, and your passion for the genre and quality of the finished story shines through!

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All Roads, by Jon Ingold

3 of 3 people found the following review helpful:
Good for intro to IF, January 16, 2016
by 24Fanatic (Charlotte, NC)

I'm new to IF, as I just (re)discovered it this week. I remember my cousins playing the ZORK titles when they first came out when I was a kid. All Roads has wonderful writing and storytelling, and for that I applaud Jon Ingold. The only thing I found slightly disappointing was the lack of organic movement or being allowed to actually decide what happens next. After playing all the way through the story, I thought, "That was pretty cool, and fun! Now I wonder what'll happen when I do this...?"

So I started over, and made a completely different decision in one of the rooms by NOT picking up an item before I left. After I exited the room, I checked my inventory, and to my surprise, I was carrying the very item I had intentionally left behind! Oh well, at least it was entertaining the first time through...

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