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About the StoryWhen the monks took me, aged six months, into their care, they named me Wren. Maybe because I was small, insignificant, and happy to eat any crumbs they threw my way. But these days I'm Wren, 2nd Assistant Clock Polisher; and that's a role that's about as important in the workings of the Cathedral of Time as the large deaf man who re-stretches the worn-out springs. Game Details
Language: English (en)
First Publication Date: November 6, 2009 Current Version: 1.1 License: Commercial Development System: Inform 7 Forgiveness Rating: Polite IFID: E413E011-60CF-48F6-8620-A8A55467AE0D TUID: g79qfkq3m3dtffq4 |
Play This Thing!
Gears within gears
The Shadow in the Cathedral rarely left me stuck; it did often put me in a position where there was an obvious action, but it looked dangerous and I hesitated before committing.
In a weird way I actually found this far more satisfying than I usually find big action sequences in shooters: admittedly, I'm terrible at twitch-based gaming and tend to have to replay a lot in order to succeed at those. But to some extent the effect also fit the game and the protagonist. Wren is a scrawny kid, not a highly-trained, muscly badass. The daring feats aren't things you necessarily expect to work. They're things you try because you have to, and you're surprised and relieved when they turn out not to be fatal.
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