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Write a review >INVENTORY - Paul O'Brian writes about interactive fiction According to its author, "Aunt Nancy's House is actually based on my aunt's (soon-to-be-former) house, and was created as a way of teaching myself Inform. There are no puzzles, the idea is mainly to wander about in an interactive environment and have fun." Well, "wander" was certainly there, but "fun" wasn't, at least not for me. Basically ANH simulates an empty house. That's it. I have no doubt that creating this simulation was pretty exciting for the author, but without that connection to the subject material, other players are going to be bored.
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