Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download



Vacation.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Vacation.zip
Contains VacationAndWindowsFrotz.exe
Contains an exe which installs Windows Frotz and the game. You can then start the game from the start menu.
Windows Frotz Installer (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
vac_awry.txt
Solution. Note: based on an older release of the game. Not quite accurate anymore.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Vacation Gone Awry

by Johan Berntsson, Fredrik Ramsberg profile, and Staffan Friberg

Seasonal/Espionage/Science Fiction
1988

Web Site

1 member review

About the Story

Waking up at your holiday cabin in Germany, you discover that your entire family is missing. You must figure out what happened to them.

Game Details

Language: English (en)
Current Version: 3
License: Freeware
Development System: Inform 6
Forgiveness Rating: Polite
Baf's Guide ID: 1768
IFID: ZCODE-3-060527-EDB4
TUID: w7siqe43yn0rb2pd

Editorial Reviews

SPAG
Feels fairly retro, but not unpleasantly so.
I must acknowledge that Vacation Gone Awry got my attention right away -- but not with the cleverness of its premise or with a nifty hook. No, what grabbed me was the copyright notice, which described the game as "copyright (c) 1988-2002." Not many works of any kind are fourteen years in the making, and IF has a sufficiently short shelf life that putting that much time into an IF game is worthy of note. More to the point, though, the world of IF changed more than a little between 1988 and 2002, and I wondered just how retro Vacation Gone Awry would feel. The short answer: fairly. But not unpleasantly so.
See the full review

IF-Review
A Wry Awry
In the end, Vacation struck the proper balance between atmosphere, puzzles, and writing. Released in the latter days of Infocom when it was originally written, it might have been a contender with the commercial game developers of the day. Released today it may not forge new paths on the IF-frontier, but could be an instant classic nonetheless. It is well worth the play.
See the full review

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

Number of Reviews: 1
Write a review


So not my thing, December 24, 2012
by Andromache (Hawaii)
The premise of this game looked interesting. I certainly wanted to know what happened to the player character's family. So I began playing, and soon discovered what I've taken for granted playing modern IF - intuitive command entry. It should be noted that I did not grow up with text adventures. I have no nostalgia for tedious gameplay, timed puzzles, and constant restoration. My intro to IF were games like Photopia, The Moonlit Tower, and Glowgrass. All excellent works, I might add.

I will say now that I have not finished this game and do not intend to. It is just too frustrating a prospect since I was already banging my head against a wall before even making it past the first puzzle. I did eventually solve it when I realized it was timed and I'd seen what to avoid, but it was a lot of trial and error. I do not consider that a worthy expenditure of effort or time. Every step forward presented a new problem for which I couldn't think of a ready solution without experimentation, and continuing in that vein to reach an end that might not be worth it is just not my idea of fun.

I don't like writing negative reviews. I wanted to enjoy this more. But the genre, choppy parsing and puzzles that I did not find intuitive combined to finally have me giving up on the game.
Note: this rating is not included in the game's average.

Vacation Gone Awry on IFDB

Polls

The following polls include votes for Vacation Gone Awry:

Wandering NPCs by Fredrik
I have always been fascinated with games that have several wandering and independent NPCs, especially when you have the ability to try to order them around. This sets the stage for a game where no one session is like any other, and even...

ZCode games with non-standard status lines by Dannii
I'm interested in finding ZCode (primarily those written in Inform, though Infocom games could be ok too) which have a non-standard status line. Whether it's with colours, maps, arrows, or more! With such a list I can investigate what...

Birds in IF by Wendymoon
What games can you think of with birds in them? What's the bird? Is it important to the game?

Links




This is version 6 of this page, edited by Dannii on 28 January 2013 at 10:08am. - View Update History - Edit This Page - Add a News Item