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ZCode games with non-standard status lines - an IFDB Poll

by Dannii
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I'm interested in finding ZCode (primarily those written in Inform, though Infocom games could be ok too) which have a non-standard status line. Whether it's with colours, maps, arrows, or more!

With such a list I can investigate what changes could be made with Parchment, if possible I want to consider changing the way the status line is displayed.

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Bronze, by Emily Short
2 votes
"Uses a..." [+]... (No comment) [+]...

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My Angel, by Jon Ingold
2 votes
"Moves the command..." [+]... (No comment) [+]...

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Promoted, by Mike DeSanto and Johannes Steingraeber
1 vote
"The Z-code port..." [+]...

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Beyond Zork, by Brian Moriarty
1 vote
"ASCII mapping" [+]...

Dannii says: Hmm... ideally it would be supported fully too, but 1. it's not free, and 2. the special font probably wouldn't work in Parchment anyways.

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The Cove, by Kathleen M. Fischer
1 vote
"Multi-line status..." [+]...

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Pytho's Mask, by Emily Short
1 vote
"The z-code..." [+]...

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Winter Wonderland, by Laura Knauth
1 vote
"3-line high..." [+]...

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Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg, and Staffan Friberg
1 vote
"Has several alternative statusline layouts" [+]...

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A Dark and Stormy Entry, by Emily Short
1 vote
"This LoTechComp..." [+]...

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Is there another game that you think should be on this list? Just fill in the title of a game you'd like to vote for.
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