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Zork III

by Dave Lebling and Marc Blank

Episode 3 of Zork
Fantasy / Zorkian / Cave crawl
1982

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Reviews and Ratings

5 star:
(17)
4 star:
(21)
3 star:
(18)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Ratings: 58
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- TheAncientOne, March 25, 2017

- Mike Spivey, February 26, 2017

- EngineerWolf (India), December 18, 2016

- Xavid, December 7, 2016

- NinaS, July 3, 2016

- Denk, April 17, 2016

2 of 2 people found the following review helpful:
A haunting and evocative finale to the Zork series., February 3, 2016
by MathBrush
Related reviews: Infocom, 10+ hours
The finale in the Zork series is a big change from the first two games. The game is smaller as to puzzles and map, but much bigger on ambiance. This game feels like a refining purgatory, with a chance to demonstrate your courage, mercy, trust, and bravery. The setting is dreamlike and thoughtful. The puzzles are very difficult. For all of them, it is easy to try to solve them, get part way through, and have no idea if you succeeded or failed. Almost all of them are time-based, requiring you to wait, do several actions in succession, or to return frequently to a given place. Some places (like the land of shadow or the viewing table) will stay in my mind for a long time.

The Royal Puzzle breaks up the gameplay a bit, but I loved it. I first solved it in MIT Zork; as a mathematician that is terrible at most IF puzzles, it was fun to have a puzzle that I could finally solve on my own. I literally used a walkthrough on every other puzzle in this game.

- electromancer, July 19, 2015

- Pegbiter (Malmö, Sweden), June 15, 2015

- Thrax, March 11, 2015

- shornet (Bucharest), March 23, 2014

- KidRisky (Connecticut, USA), December 19, 2013

- Egas, August 18, 2013

- Robb Sherwin (Colorado), June 21, 2013

- DJ (Olalla, Washington), May 9, 2013

- absentsock, April 27, 2013

Adventure Classic Gaming

In some ways, Zork III: The Dungeon Master is the original Myst clone. There is a sliding blocks puzzle and some mechanical puzzles, all in the context of little plot and lots of ambience. There are also some standard inventory based problems, and a few very strange people to deal with. As such, there is not much of a story to propel you through the dungeon, just your love of exploration.
-- David Tanguay

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- hyst3ria, March 23, 2013

- dk101 (London, UK), March 2, 2013

- ifailedit (arkansas), January 21, 2013

- EatenByAGrue, January 3, 2013

- Marshal Tenner Winter (Truth or Consequences, NM), November 18, 2012

- Puddin Tame (Queens, NY), October 27, 2012

- kala (Finland), May 26, 2012

- Christiaan, March 26, 2012


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