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Write a review >INVENTORY - Paul O'Brian writes about interactive fiction The game itself is quite solid, too -- it's clear that a whole lot of effort went into this project. Aside from the few bugs I mentioned [earlier], I found the code pleasantly error-free, and the same goes for the writing. The puzzles worked well for me, and the game did an excellent job of providing cues to help me know what I ought to try next. One item in particular was not only quite well-implemented, but also provided an excellent emotional through-line for the story. Trading Punches still has a few details to clean up... but I'd recommend it without hesitation, especially to fans of dramatic fantasy games like Worlds Apart.
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