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Requires a Quest interpreter.
This game requires an interpreter program - refer to the game's documentation for details.
Walkthrough and map
by David Welbourn

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Guttersnipe: St. Hesper's Asylum for the Criminally Mischievous

by Bitter Karella

Episode 2 of Guttersnipe
Humor
2017

(based on 7 ratings)
1 member review

About the Story

The year is 1929. You are Lil' Ragamuffin, the roughest toughest urchin in all of Garbagetown DC and the surrounding wastes of Montgomery County, but somehow the constabulary has managed to capture you and commit you to the city's highest security asylum. You don't aim to stay long.

Guttersnipe: St. Hesper's Asylum for the Criminally Mischievous is a humorously grotesque (or grotesquely humorous) game about a street urchin and her pet sewer rat escaping a sanitarium full of tinctures, brines, and other misbegotten 1920s health remedies.

Game Details

Language: English (en)
First Publication Date: October 1, 2017
Current Version: Unknown
Development System: Quest
Forgiveness Rating: Merciful
IFID: Unknown
TUID: rjsdshessbvd57s3

Awards

14th Place - 23rd Annual Interactive Fiction Competition (2017)

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Number of Reviews: 1
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A dialect-heavy dark comedy Quest game with symmetric map, November 16, 2017
by MathBrush
Related reviews: about 2 hours
I really enjoyed this game. I had a few technical difficulties wrangling with Quest.

You play as a cockney-speaking orphan who has penned up in a penitentiary-orphanage. Your goal is to go from Public Enemy Number 2 to Number 1.

The map is large, but pleasingly symmetrical. You solve a puzzle in each room until the game is over.

Some of the puzzles were fairly nonsensical, and I had difficulty with them, but overall, I was impressed.

If you enjoyed Guttersnipe: St. Hesper's Asylum for the Criminally Mischievous...

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This is version 5 of this page, edited by David Welbourn on 26 May 2018 at 2:25am. - View Update History - Edit This Page - Add a News Item