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About the StoryEntry in EctoComp 2014.
7th Place - EctoComp 2014
|Average Rating: |
Number of Reviews: 2
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First Person turns the relationship between the parser and the player on its head, making your interaction with the parser into a dialogue of sorts between a kidnapper and the victim. It's very brief. Details are kept to a minimum, to the point of underimplementation - it sometimes feels more like a proof of concept rather than a full-fledged game that one may be immersed into.
First Person is unsettling once you figure out what's going on, and be warned: there are no happy endings in this one. It's worth playing to figure out what's going on with the parser.
A short horror game with an unusual narrative viewpoint, July 16, 2017
The game does a very good job at splitting up the parser-viewpoint and the player-viewpoint. It's also fairly grim. I enjoyed this game, but as a speed-IF, it had some spotty implementation.
If you enjoyed First Person...
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This is version 2 of this page, edited by DB on 8 November 2014 at 11:51pm. - View Update History - Edit This Page - Add a News Item