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1-15 of 15 - Kinetic Mouse Car, August 4, 2022 - tekket (Česká Lípa, Czech Republic), April 21, 2022 - Say (Paris, France), January 10, 2022 - thedigitaldiarist (Canada), January 10, 2022 3 of
4 people found the following review helpful:
A simple idea well-communicated, November 23, 2021(This is a lightly-edited version of a review posted to the IntFict forums during the 2021 IFComp. My son Henry was born right before the Comp, meaning I was fairly sleep-deprived and loopy while I played and reviewed many of the games, so in addition to a highlight and lowlight, the review includes an explanation of how new fatherhood has led me to betray the hard work the author put into their piece) Was this review helpful to you? Yes No Remove vote | Add a comment
- Jacob MacDonald, November 16, 2021 - Karl Ove Hufthammer (Bergen, Norway), November 15, 2021 - Pegbiter (Malmö, Sweden), November 15, 2021 3 of
3 people found the following review helpful:
Was it really worth the reduced floodplain inundation rates?, November 10, 2021by Tito Valenz This game looks nice and is easy to navigate, but it wasn't much fun. It's very repetitive. It makes a heavy-handed point if you play through to the end, but some of the subtle changes that happen during the game are easy to misinterpret. I believe that the purpose of the game is to demonstrate what effects water mills had on river-floodplain systems. It sounds like it probably was bad, but I'm not 100% because I don't understand anything I read when I did a search on it. I also don't know what a river-floodplain consists of, or how many there are, but I guess we can be thankful that cheap electricity means we don't have as many water mills around anymore. Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
1 of
1 people found the following review helpful:
Short game where nothing much happens, October 26, 2021The IFComp blurb and quotation that displays on the title screen had me interested to play this game, but it greatly disappointed. Unless I missed something significant, rather than examining the impacts that a person can have on a place, in both life and death, and how time can change a landscape, the game is little more than a pacing simulator. You just walk back and forth between a few locations until the sun sets, then you can do it again the next day. I played through three days and didn't really notice any mechanics or philosophical musings. I feel this was a missed opportunity. Pull up the game to enjoy the river soundscape that plays in the background, that was the best part. Was this review helpful to you? Yes No Remove vote | Add a comment
- OverThinking, October 25, 2021 3 of
3 people found the following review helpful:
A short and simple game with surprisingly little feedback, October 24, 2021I took a lot of ballroom dance classes in college, and I remember one of the biggest problems a pair could have is noodle arms. If the arms are rigid, the two dancers can communicate effectively, but if they're lose, dancers tend to step on and run into each other. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
- Xavid, October 19, 2021 5 of
6 people found the following review helpful:
Potamological potterings, October 9, 2021by ChrisM (Cambridge, UK) Curious, impressionistic piece about time, impermanence, and ‘net channel incision’ (to use a technical term concerning the effect of water mill construction and demolition on the topography of river beds of which I was previously unaware; one learns something new every day). Was this review helpful to you? Yes No Remove vote | Add a comment
- Zape, October 4, 2021
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