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Showing All | Show by Page - Cerfeuil (*Teleports Behind You* Nothing Personnel, Kid), October 11, 2022 - beecadee, June 21, 2020 0 of
1 people found the following review helpful:
An Interesting Diversion, November 20, 2019This is not a traditional text adventure, in any sense. It consists, basically, of you going about, solving puzzles, as (Spoiler - click to show)the parser itself starts to reveal how much it hates you. Trust me when I say that while that idea sounds stupid on paper, it's executed well and works fine. Was this review helpful to you? Yes No Remove vote | Add a comment
- hoopla, November 3, 2016 - E. W. B., February 24, 2016 - ghastlyone, December 5, 2015 - Simon Deimel (Germany), May 23, 2015 - Andrew Schultz (Chicago), March 16, 2015 - o0pyromancer0o, November 29, 2014 - Sobol (Russia), November 12, 2014 - BlitzWithGuns, November 11, 2014 - EllaClass, November 5, 2014 - Caleb Wilson (Illinois), May 31, 2014 - verityvirtue (London), February 16, 2014 - DAzebras, April 29, 2013 - morphy_richards, April 16, 2013 - Paolo Jose Cruz (Manila, Philippines), January 31, 2013 - amciek (Opole), December 8, 2012 - Brianna, December 5, 2012 - Relle Veyér, March 1, 2012 - Bran Rainey (Windsor, Ontario), February 28, 2012 - E.K., February 28, 2012 0 of
5 people found the following review helpful:
Interesting game, February 27, 2012by brandonmack what an odd concept. But for the most part I enjoyed it. The puzzles were pretty easy, and it wasn't as great as everyone made it out to be, but I enjoyed it, nonetheless. Was this review helpful to you? Yes No Remove vote | Add a comment
- Karl Ove Hufthammer (Bergen, Norway), January 27, 2012 - dacharya64, October 8, 2011 - perching path (near Philadelphia, PA, US), June 6, 2011 - Danielle (The Wild West), June 2, 2011 12 of
12 people found the following review helpful:
A small concept, effectively executed, June 2, 2011by Emily Short You Find Yourself in a Room explores the concept of text adventure as a mode of abuse. The parser is sinister and overtly hateful. It tells you that it doesn't always understand you because it "likes making you guess." It places you in testing rooms and then mocks you for having trouble, in a way that's vaguely reminiscent of Portal's GLaDOS. The puzzles themselves start very simple and grow progressively more laborious, though they mostly stick to very standard tropes of escape-the-room games, with a lot of hunting for keys or codes. Was this review helpful to you? Yes No Remove vote | Add a comment
- Juhana, February 25, 2011 - Nusco (Bologna, Italy), February 19, 2011 - Emily Boegheim, December 24, 2010 - SamCoppini, December 23, 2010 - Anthony Mueller, December 22, 2010 6 of
8 people found the following review helpful:
I Have No Hands And I Must Play, December 21, 2010by Ryusui (Out in the middle of a field!) You Find Yourself in a Room is short, simple, tedious at points, and yet oddly compelling. The parser is a bit on the clunky side, but it's sufficient for this game's needs. Was this review helpful to you? Yes No Remove vote | Add a comment
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