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Write a review The writing was excellent; as mentioned above, the puzzles require a very clear visualization of the setting, and the location and object descriptions were more than sufficient for this. I only caught one typo, in an object description. The game was well-implemented; most things I tried to do or look at gave an appropriate response, and the default messages were altered to avoid breaking the mood (e.g., when you try to go in a direction without an exit, "After a moment's thought, you realize that you can't go that way."; or when you try to do something that's not allowed or not possible, "You scowl at the thought," or "You laugh at the thought.").
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