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apus.acd
competition release; also requires "apus.​dat"
For all systems. To play, you'll need an Alan Interpreter for your system - visit the Alan home page for download links.
apus.dat
competition release; also requires "apus.​acd"
For all systems. To play, you'll need an Alan Interpreter for your system - visit the Alan home page for download links.

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The Adventures of the President of the United States

by Mikko Vuorinen

2003

(based on 9 ratings)
2 member reviews

Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: Alan 2
Baf's Guide ID: 2176
IFID: ALAN-43B05B791AF1D5C0FEAE5380CBFFF050
TUID: cago048gdg3n9ssu

Awards

21st Place - 9th Annual Interactive Fiction Competition (2003)

Editorial Reviews

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

It's been a long time since I've played a Mikko Vuorinen game. The last one was his 1999 comp entry King Arthur's Night Out, which bizarrely recast King Arthur as a henpecked husband in a domestic farce. Some people, like Adam Cadre, apparently found this hilarious, but it mostly left me cold. Still, I was pleased to see Vuorinen's name on a comp entry this year, and playing TAOTPOTUS felt like a reunion with a seldom-seen relative -- even though its behavior was often exasperating, I couldn't help feeling a certain fondness for it, both because of its reliably predictable traits and because of my sense of shared history with it.
See the full review

SPAG
[...] The game's basic idea has potential and the room-country design is refreshing, but the game falls to its technical problems. If the author would've given some more time to actual programming and to the room descriptions, this would've been a quite entertaining game. (T. Henrik Anttonen)
See the full review

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Member Reviews

5 star:
(0)
4 star:
(2)
3 star:
(4)
2 star:
(3)
1 star:
(0)
Average Rating:
Number of Reviews: 2
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6 of 6 people found the following review helpful:
Nice big idea, impeachable details, November 29, 2010
by Andrew Schultz (Chicago)
The idea behind the game is wonderful--the President escapes from his boring job in the White House and visits various countries. Only the big ones, plus Finland and Sweden, get a room. The puzzles are apolitical and silly, and they are generally funny once you figure them out. APUS also gives many funny default responses and "You can't go that way" replacements.

Unfortunately, it's not big enough ("South America's not interesting,") and it neve builds on the gags. The few puzzles that veer from recognizing gently amusing stereotypes are poorly cued. While there's no guess-the-verb, there's plenty of trivial commands semi-logically changing the environment, or the effect of other trivial commands.

There's such a contrast between what you do to leave the White House (nothing unclean, but imagining ANY recent President doing this makes me giggle) and explaining that the White House is pretty boring, and you're bored, except for some generic details, that the game feels grossly unpolished.

This is too bad, because I don't think an American could make a game like this, with such a neat title, and stay apolitical. And yet, the author couldn't be expected to know that a West Wing would make the opening puzzle a lot better.

So, more countries and better descriptions--the potential's there, as I enjoyed many quips and default command responses--would've made this game memorable for more than the title and opportunities missed. Not that I regret playing it. I enjoyed filling in the details I wished the game had, but others may just get exasperated.

5 of 7 people found the following review helpful:
Short and funny, April 25, 2009
by Otto (France)
The Adventures of the President of the United States is a funny game you can play in 15 minutes. It's highly caricatural and can remind of some old point n click adventure games (you can travel through various countries with just the normal compass directions). Some puzzles are not hinted enough I think, and you have to carefully examine everything to get new clues and open new possibilities.

I didn't manage to finish it though, even with the walkthrough, because an object I was supposed to get wasn't at the expected place (Spoiler - click to show)(the opener in Russia), so I suppose it was just a bug (maybe replaying it with a different configuration may solve this).

It was enjoyable and diverting anyway.

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This is version 6 of this page, edited by Emily Boegheim on 13 June 2009 at 1:20am. - View Update History - Edit This Page - Add a News Item