The Guild of Thieves

by Rob Steggles

Fantasy
1987

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Crash

"Inside is a game more than likely to live up to everyone's expectations. As a burglar, complete with stripy sweat shirt and swag bag, you have applied for membership of the Kerovnian Guild of Thieves. To prove your criminal eligibility to join, the Master Thief has devised a test: explore an island and thoroughly sack it of all available treasure before returning.

The adventure begins in the Master Thief's boat. You jump confidently to the jetty and begin a survey of the expansive countryside. The numerous locations range from castle to cave and from scrub to snow-capped peak. The descriptions, even without the graphics much-praised on other formats, are extremely atmospheric; even the most commonplace objects have their own characteristics. Exploration has some very realistic qualities: as you wander through the castle you can run your fingers casually along the piano keys or try your skill at potting the billiard balls."

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