Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Fate

by Victor Gijsbers profile

Fantasy
2007

Go to the game's main page

Member Reviews

Average Rating:
Number of Reviews: 6
Write a review


12 of 14 people found the following review helpful:
Fate and Decision, October 17, 2007
Fate is an exploration of player choice and moral dilemma in interactive fiction, and as pioneering work, it's worth a play.

Im not sure how much Fates moral dilemmas worked for me, though. The central question always comes down to balancing suffering are you willing to hurt X in order to save Y? and while there are many permutations and many outcomes possible in the game, the choice often felt essentially arbitrary. Gijsbers does attempt to sketch in story, to provide weight and characterization to some of the characters, but I felt there was not enough meat here to make the major decision points really powerful.

So I enjoyed the game, and I thought it was an interesting essay in designing IF. I also thought it did not quite accomplish what it could have if it had framed its dilemmas a little differently (pitting different principles against one another) or else developed its characters more deeply (to make more interesting the choice of who has to suffer).